One Doomed Marine
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One Doomed Marine
The lone marine up on Phobos wasn't the only one in trouble the day the invasion started. Another lone marine, who had just transferred into the Arizona Space Marine Starport, also found himself alone and overrun with demons.
MAP01, MAP02, MAP03, MAP04, MAP05
=========================================================================== Archive Maintainer : Andrew Jones-Gonzales Update to : none Advanced engine needed : Doomsday (1.8.6 *HIGHLY* recommended, though 1.9 beta 6 does work) Primary purpose : Single =========================================================================== Title : One Doomed Marine Filename : odm.pk3 Release date : April 4th, 2010 Author : Andrew Jones-Gonzales Email Address : email@example.com Other Files By Author : Misc. Author Info : I tend to be much better at tech base levels than hellish levels. Description : The lone marine up on Phobos wasn't the only one in trouble the day the invasion started. Another lone marine, who had just transferred into the Arizona Space Marine Starport, also found himself alone and overrun with demons. Additional Credits to : id Software, for creating a game that never seems to die. =========================================================================== * What is included * New levels : 5 Sounds : No Music : Yes (see Other Files below) Graphics : Yes (minor) Dehacked/BEX Patch : No Demos : No Other : Yes, lightmaps, XG, and particle generators Other files required : An optional music pk3 can be downloaded from the link below. This file contains music I wrote specifically for these levels. I highly recommend downloading it rather than using Doom's built-in soundtrack. Just unzip it and load up the odm-music.pk3 file into Doomsday. http://personal.partition36.com/additional-content/doom-levels/odm/odm-music.zip * Play Information * Game : DOOM2 Map # : MAP01 through MAP05 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Maps 1 through 4 since late 2004, Map 5 in about six hours Editor(s) used : Doom Builder (maps), GNU Emacs and Vim (DEDs), XWE, Gimp Known Bugs : Sometimes monsters get woken up early for no reason. Also, the music add-on pk3 doesn't want to play on my Mac, only under Windows. May Not Run With... : Older versions of Doomsday. Doomsday 1.9 beta 6 will sometimes work, but older versions were randomly freezing. Also, 1.9 beta 6 has different lighting code that could cause slowdown in some areas. Using Doomsday 1.8.6 is highly recommended (it can be found on the www.dengine.net page). * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://personal.partition36.com/doom-projects/odm