Names
One Sector Tag Concept Map
Description
I made this a while ago, showed it to a few people, and then promptly did nothing else with the idea. But, considering the lack of interest in NewDoom's latest contest, I figured that it's time to show it to the world. This is a small proof-of-concept map, made to show that you can make some interesting maps while only using the sector tags 0 and 1, and no others. This strikes me as a good premise for a mapping challenge - what do you think? Everything done in this wad should have a vanilla workaround, but this would work better as a Boom contest for the extra capability. Reviewers: try not to judge this as an actual level. I tried to make it fun for 1-2 minutes' worth of play, but it ain't pretty. It's really just a quickly-assembled technical example, along the lines of counter.wad or slidoor.wad - I can do better, honest!
Filenames
1tag.wad
Size
24.37 KB
MD5
47f730a764cc695bb92f673a761c4385
SHA-1
5021790ce0576bc3b6ac3142bf0c21c1fee29316
WAD Type
PWAD
IWAD
DOOM2
Engine
BOOM
Lumps
11
Maps
1
 
MAP01
===========================================================================
Advanced engine needed  : Boom or compatible
Primary purpose         : Single play
===========================================================================
Title                   : One Sector Tag Concept Map
Filename                : 1tag.wad
Release date            : June 12, 2008
Author                  : Paul Hiebert aka Creaphis
Email Address           : hiebert.paul@gmail.com
Other Files By Author   : Crea_one.wad - check it out, it's great
Misc. Author Info       : Made crea_one.wad - check it out, it's great

Description             : I made this a while ago, showed it to a few
  people, and then promptly did nothing else with
  the idea. But, considering the lack of interest
  in NewDoom's latest contest, I figured that it's
  time to show it to the world.

  This is a small proof-of-concept map, made to
                          show that you can make some interesting maps
                          while only using the sector tags 0 and 1, and no
                          others. This strikes me as a good premise for a
                          mapping challenge - what do you think?

  Everything done in this wad should have a vanilla
  workaround, but this would work better as a
  Boom contest for the extra capability.

  Reviewers: try not to judge this as an actual
  level. I tried to make it fun for 1-2 minutes'
  worth of play, but it ain't pretty. It's really
  just a quickly-assembled technical example, along
  the lines of counter.wad or slidoor.wad - I can
  do better, honest!

===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : About 90 minutes
Editor(s) used          : Doom Builder
Known Bugs              : Small texture issues.
  The door pillars that take a long time to
  open are NOT a bug - I just made it that
  way to block the player from a quick exit.
May Not Run With...     : Vanilla, basic limit-removing ports


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

MAP01

DM Spawns
0
Co-op Spawns
1
Help improve the database by uploading an image
Creative Commons License