Names
Pent-A-Gon
Description
This is a huge level with hundreds of monsters. There are 7 Cyberdemons and 3 Spiderboss. I tried to avoid confusion and make some kind of a path for finishing the level (with keys) but I didn't succeed. There are four secrets, a few surprise moments, a few very dangerous confrontations and poor ammo & health. All this could project this level as a ludicrous one, but I've seen worse. This level is one of those where you must get the monsters killing each other because you don't have so much ammo as they do :). Save often and take care of your health. I MEAN IT!
Filenames
pentagon.wad
Size
172.84 KB
MD5
2f73fab4cf59706aef7e41b5e90c6000
SHA-1
83e582cb5aeb818fbe04b4a8aa5dd728d2c12791
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
================================================================
Title                   : Pent-A-Gon
Filename                : PENTAGON.WAD
Author                  : Ante Smolcic - Smola
Email Address           : asmolcic@barok.foi.hr

Misc. Author Info       : I'm playig with non default keys, and I hate DUKE
                          NUKEM 3D!

Description             : This is a huge level with hundreds of monsters.
                          There are 7 Cyberdemons and 3 Spiderboss. I tried
                          to avoid confusion and make some kind of a path
                          for finishing the level (with keys) but I didn't
                          succeed.

                          There are four secrets, a few surprise moments,
                          a few very dangerous confrontations and poor
                          ammo & health. All this could project this level
                          as a ludicrous one, but I've seen worse.

                          This level is one of those where you must get the
                          monsters killing each other because you don't
                          have so much ammo as they do :).

                          Save often and take care of your health.
                          I MEAN IT!

Additional Credits to   :  id software and the DCK author
================================================================

* Play Information *

!Requirements           : More than 4MB RAM
Game                    : DOOM II
Level #                 : 01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Not implemented
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor used             : DCK 2.1
(Well) Known Bugs       : 1. A few lines from out of nowhere!
                          2. The Arch-Ville room (HOM) is a feature, not
                             a bug!
                          3. I've seen the sky falling without a reason
                             in the yellow-key room.
                          4. DOOM crashes with "Visplane Overflow Error":
                             - near the left Mancubus in the red-key room
                             - bettween the red and blue door when you
                               look in the corridor
                             - when you exit the teleport on top of the
                               wall near the 5 Cyberdemons

                          Pretty much but don't be sad: You may discover
                          another bug!

* Copyright / Permissions *

The idea of using HOM as walls (the Arch-Ville room) is something I've never
seen before. Thus I'd like to get credit if you use it. If you know someone
else who did something like that, please let me know.

You do whatever you want with this WAD.

* Where to get this WAD *

Don't know!

MAP01

DM Spawns
7
Co-op Spawns
4
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