A happy play pen and surrounding territory. This started as a Heretic wad with the teleports arranged to circulate tomed-up mace balls. Reworked it for Doom2 when I joined Long Beach DWANGO, many improvements came over time.
Title : Pit Date : June, 1997 - March 1, 1999 Filename : pit.wad Author : Mike Blakely (Biff on ZM and [nd]Biff in Quake2 clan nd Email Address : <email removed> Author Info. : Not sure if it's more fun to play wads or make them. :) Description : A happy play pen and surrounding territory. This started as a Heretic wad with the teleports arranged to circulate tomed-up mace balls. Reworked it for Doom2 when I joined Long Beach DWANGO, many improvements came over time. Credits to : The players on Long Beach Dwango, who gave me a reason to work on this stuff. Now it is you guys on the ZM server. Other wad authors who's wads supplied a few sound effects, such as the lovely long death scream from dcdwango.wad. Totaldmx.wad for pistol, chaingun and shotgun, Falconer, worthy opponent and wad critic. *Play information* Episode, level : Map01 Single player : Yes but no monsters Cooperative : No Deathmatch : Yes, 2-6 player Difficulty settings : No New sounds : Yes New graphics : No New Music : Yes, other doom2 music Demos : None Suggested settings : This wad will work with doom2 as well as zdoom. For zdoom, the best action is with "weapons stay" and with "powerups respawn". *Construction* Base : Original Editors used : WadAuthor 1.3, Wintex 4.3, BSP Known Bugs : None *Copyright / Permissions* Please ask my permission before using this wad as a base for another. *Other wads by Biff* Heretic Biff1.wad - single, cooperative or deathmatch play Doom2 / Zdoom zboat.wad - a thorough remake of dwango4 map 9, architectural fixes, deep water special effect, and amazing ambience with groaning bodies, waves, gulls, crickets, frog on island, thunder, classic victory yell when you frag someone to guts. Red.wad - dm wad adapted from map one of the.wad. Check Falconer's web site.