A happy play pen and surrounding territory. This started as a Heretic wad with the teleports arranged to circulate tomed-up mace balls. Reworked it for Doom2 when I joined Long Beach DWANGO, many improvements came over time.
Title : Playpen6 Date : June, 1997 - November 26, 2000 Filename : playpen6.wad Author : Mike Blakely (Biff or Biffy in games) Email Address : firstname.lastname@example.org Author Info. : XXX Description : A happy play pen and surrounding territory. This started as a Heretic wad with the teleports arranged to circulate tomed-up mace balls. Reworked it for Doom2 when I joined Long Beach DWANGO, many improvements came over time. Credits to : The players on Long Beach Dwango, who gave me a reason to work on this stuff. Now it's for all of you deathmatchers out there, especially the gang on DoomServ. Woah, don't forget CSDoom! Other wad authors who's wads supplied a few sound effects, such as the lovely long death scream from dcdwango.wad. Totaldmx.wad for pistol, chaingun and shotgun, Dwango5.wad orange sky. Mod music is "Point of Departure" by Necros. Falconer, worthy opponent and wad critic. He knows what makes a wad worth playing. Traci_Lords, Natedog, LordUnum, Greensting, Freshmeat and MadMan for further inspiration. *Play information* Episode, level : Map01 Single player : Yes but no monsters Cooperative : No Deathmatch : Yes, 2-8 player Difficulty settings : No New sounds : Yes New graphics : Yes New Music : Yes Demos : None Suggested settings : This wad will not work with doom2, needs zdoom. The best action is with "weapons stay" and with "powerups respawn". *Construction* Base : Original Editors used : WadAuthor 1.3, Wintex 4.3, WARM, Notepad, ACC.exe, Dehacked Known Bugs : None *Copyright / Permissions* Please ask my permission before using this wad as a base for another. Mail to email@example.com or firstname.lastname@example.org. *Other wads by Biff* Heretic Biff1.wad - single, cooperative or deathmatch play Zdoom zboat.wad - Thorough remake of dwango4 map 9, architectural fixes, swimmable water, and amazing ambience with groaning bodies, waves, gulls, crickets, frog on island, thunder, classic victory yell when you frag someone to guts. A fun volcano hides the BFG. Castle.wad - MaD cLoWn did a great job with purepak1.wad map 2. I fixed it up with zdoom improvements and massaged the weapons and ammo placement, lighting, deep water, widened hallways, automatic doors, bridges, blah blah. *Where to find them: Falconer's web page: http://rarefiles.bizland.com Tracilords' web page: http://members.xoom.com/deadsimple