Names
Power Pulse: Vertical Death 2
Description
DEATHMATCH ONLY! You can play single or co-op, but why bother? This level is designed for pure adrenaline pumping deathmatch action. Smaller in size, with most of the combat area visible from any point. There are a few secrets in this level, see if you can find them. The exit CAN be accessed by one player, and is clearly labeled. 2.0 rules are recomended. This is the final level in the three part "vertical" series. Deathmatch levels taller than they are wide... *Story* After the intense combat outside of the base, (in Vertical Soul) and the fight inside the base, (in Vertical Death), you've made your way into the heart of the base, deep inside the earth - the reactor. The reactor is several stories high, with rooms and access ways all around it at many levels. The combat will end here.
Filenames
p-pulse.wad
Size
208.67 KB
MD5
547b0efec2140bf3f5c77a3f51024572
SHA-1
26555da6d24918d1086ef9a8405a85b9055fa878
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
19
Maps
1
 
MAP01
================================================================
Title                   : Power Pulse: Vertical Death 2
Version                 : 1.0
Filename                : P-PULSE.WAD
Date                    : January 22, 1996
Author                  : John Krutke
Email Address           : john.krutke@vsigns.com
US Snail Address        : Contact me through e-mail only please

Description             : DEATHMATCH ONLY!  You can play single
                          or co-op, but why bother?  This level
                          is designed for pure adrenaline pumping
                          deathmatch action.  Smaller in size,
                          with most of the combat area visible
                          from any point.  There are a few secrets
                          in this level, see if you can find them.
                          The exit CAN be accessed by one player,
                          and is clearly labeled.  2.0 rules are
                          recomended.

                          This is the final level in the three
                          part "vertical" series.  Deathmatch
                          levels taller than they are wide...

  *Story*
                          After the intense combat outside of
                          the base, (in Vertical Soul) and the
                          fight inside the base, (in Vertical
                          Death), you've made your way into the
                          heart of the base, deep inside the
                          earth - the reactor.  The reactor is
                          several stories high, with rooms and
                          access ways all around it at many
                          levels.  The combat will end here.

Additional Credits to   : All you Doom freaks out there who keep
                          putting out excellent levels!  Thanks
                          to you guys, we have a game that keeps
                          us having fun forever.

                          Pepsi Cola, for their excellent
                          caffeine product, Diet Mountain Dew.
                          Helps me stay up late making levels.

                          Whoever wrote the Nirvana song that I
                          used.  Put an email address in the zip
                          file next time, buttmunch!

                          ID for starting all this...

================================================================

* Play Information *

Episode and Level #     : MAP 01
Single Player           : No  (but feel free to look around)
Cooperative 2-4 Player  : No  (It won't take too long)
Deathmatch 2-4 Player   : Yes (YES YES YES!!!)
Difficulty Settings     : Yes:
                          1,2,3 - Low power weapons,
                          not much health around
                          4,5 - All weapons and plenty of health,
                          a mega sphere if you can find it.
New Sounds              : Yes (weapons, death, & teleport)
New Graphics            : Yes (Sky and a few walls)
New Music               : Yes (Blew by Nirvana)
Demos Replaced          : none (let's keep the filesize down)
3000 ft vertical drop   : Yes
5 minute wait for lift  : No, lots o' stairs and teleports

* Construction *
Base                    : New level from scratch.
Time to build           : 13 cans of Diet Dew
Editors used            : DEU ][, NWT, BSP
Known Bugs              : None

* Copyright / Permissions *

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Authors may MAY use this level as a base to build additional
levels, as long as you give me a little credit.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

Doom is a copyright of id Software.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

* Where to get this WAD *

FTP sites:      ftp.cdrom.com and maybe others

Web page:       http://www.atw.fullfeed.com/~jkrutke/

BBS numbers:    My BBS: Vital Signs 414-426-8740
                Software Creations BBS 508-368-7036

MAP01

DM Spawns
7
Co-op Spawns
4
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