Names
Rage
Filenames
rage.wad
Size
42.97 KB
MD5
b421b3433cd3b6463a1455e1efdc4eed
SHA-1
a35f5b2bff99053fbe0613937824dc222dd50304
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
Title                   : Rage
Filename                : Rage.ZIP
Author                  : Mike Muir
Email Address           : Mmuir@dunedin.es.co.nz
Misc. Author Info       : Author info? how about this:
                          - Lives in Dunedin, Newzealand 
                          - 13 years old
                          4th Deathmatch wad that i have made, this is 
                          my first for distribution. But my friends 
                          think this is the best.

Description (Story)     : The year is 2098, sports like Football and Rugby
                          don't exist. The new sport is... wait for it... 
                          Deathmatch! (hehehe) only this time its for real,
                          well, in a way... Real on a computer, which isn't 
                          real... oh well, in the story it is, but since your
                          looking at a cathode ray tube then it isn't real..
                                             *SIGH*

Level Information       : As a frequent Deathmatch player (and local champ)
                          I've put into this PWAD all the little details
                          and pieces that I would like in all THE BEST 
                          Deathmatch levels.
                          
                          - Central Arena for All-out bashup (great for fists
                            and chainsaws!)
                          - Action right from the start with a race for
                            health, you'll know what I mean when you play
                            it.
                          - Hunting with any amount of players improved with
                            stalking/sniping points. 
                          - Symetrical(ish) design for similarity and so you
                            can't get lost.
                          - Dual Tunnels with Nooks and Crannies in them for
                            stalking and ambush, secret rooms are also aplenty
                            in these tunnels.
                          - An Exit in case you get bored, which probably 
                            won't be necessary coz you won't get bored :)
                          - Blind corners when exiting tunnels. eg.

                                             |-----| <-Stairs or passage
                                        ---\ |--*--| /---
                               Blind bit -> \|-----|/ *   *=Plyrs

                          - Wide angle windows - you'll know 'em when you
                            see 'em.
                          - Rooms beside each other have windows for a higher
                            frag rate.
                          - Realistic lighting! this is so cool, it gives that
                            sinister look to every part. My fave bits are the
                            sky-lights in the roof (take a look at the bars)
                            Another lighting aspect is that light from the sky
                            in darker areas is bright and when your buddy 
                            runs under it, it exposes his cover. 
                          - This is my Personal best.. I have put in a few 
                            'distractions' for your nerdy little friends
                            to get distracted by!.. while they look at the 
                            graphic marvels, BLAM! BLAM! BLAM!.. frag no. 992 

Additional Credits to   : 
================================================================-
- Id Software of course - thanks for a brill game.
- Matt Tagliaferri for making my now fave DOOM ][ editor - BUT when DOOMED
  comes for Doom ][ with all the version 3.0 stuff, WOA! I can't wait!
- My 11yr old brother Logan for picking out the textures, I had to stop him 
  picking out his usual GORE, GORE and more GORE textures but he did a 
  great job writing out a list of cool textures with descriptions for me.

* Play Information *

Game                    : DOOM II
Level #                 : MAP01 
Single Player           : Yes, if you want to check out the lev. BUT you 
                          won't find objects. 
Cooperative 2-4 Player  : No, Why?
Deathmatch 2-4 Player   : YES! what else are friends for? KILL! KILL! KILL!
Difficulty Settings     : Not implemented
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None replaced 

* Construction *

Base                    : New level from scratch
Build Time              : 5 hrs Build + 6 hours Testing
Editor(s) used          : DoomCAD 5.0
                          BSP v1.1x
Known Bugs              : None AT ALL. If you find one its your computer not
                          this pwad! :) no really I have been checking this 
                          one for ages. 
                         
* Copyright / Permissions *

Authors (MAY) use this level as a base to build additional
levels. As long as my name is in the credits :)

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. Unless you absolutly love my wad and are compiling a CD of
The best wads for Doom and Doom ][ for sale or something, then you 
can include it in any way you want. (WITH MY NAME!:)

You may do whatever you want with this file.
Apart from delete it ;)

* Where to get this WAD *

FTP sites: ftp.orst.edu

BBS numbers: If you live in DUNEDIN, NEWZEALAND - try all the PC/IBM BBS's

Other: Me? 

MAP01

DM Spawns
4
Co-op Spawns
2
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Creative Commons License