Names
Realm Of Demonology (Updated version)
Description
A collection of story-driven relatively short maps based on some rather old ideas of mine which I've finally managed to realise in more or less adequate way. These maps are a bit harsh, but hopefully still provide some not-so-common visuals and deep atmosphere, as well as fast-paced and at times rather furious - but in general moderately difficult - gameplay. Technically there are 7 maps with 6 playable and 1 tiny outro map to prevent player from moving further into Doom 2 maps. IMPORTANT - cc4-tex.wad is required to play. There's also some .OGG music tracks so port with .OGG support is recommended - though not necessary - to play this .wad the way it's intended to be played.
Filenames
rod.wad
Size
8.57 MB
MD5
11f737bb449633f50416ce0069cafa5d
SHA-1
514fd20ab8e1ad5da790f86a18a4a362620b1706
WAD Type
PWAD
IWAD
DOOM2
Engine
BOOM, PRBOOM+
Lumps
98
Maps
7
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07
===========================================================================
Archive Maintainer      : Please replace previous version with this updated
                          one.
Update to               : rod.wad
Advanced engine needed  : Boom-compatible. PrBoom-Plus -complevel 9 is
                          recommended.
Primary purpose         : Single play
===========================================================================
Title                   : Realm Of Demonology (Updated version)
Filename                : rod.wad
Release date            : 2013-03-07
Author                  : Demonologist
Email Address           : demonologist@inbox.ru
Other Files By Author   : None
Misc. Author Info       : 22-years-old Russian lazy piece of crap.

Description             : A collection of story-driven relatively short
                          maps based on some rather old ideas of mine which
                          I've finally managed to realise in more or less
                          adequate way. These maps are a bit harsh, but
                          hopefully still provide some not-so-common
                          visuals and deep atmosphere, as well as
                          fast-paced and at times rather furious - but in
                          general moderately difficult - gameplay.
                          Technically there are 7 maps with 6 playable and
                          1 tiny outro map to prevent player from moving
                          further into Doom 2 maps.
                          
                          IMPORTANT - cc4-tex.wad is required to play.
                          
                          There's also some .OGG music tracks so port with
                          .OGG support is recommended - though not
                          necessary - to play this .wad the way it's
                          intended to be played.
                          
                          Changes in updated version:
                          - tweaked Map03 since gameplay was too unpolished
                          in original version;
                          - fixed linedef 4812 in Map06 which seemed to
                          have missing 'impassible' flag.  

Additional Credits to   : Archi, Skepticist and Cybermind for playtesting
                          Archi for technical support, bugfixing and some
                          graphics
                          Esselfortium and CC 4 team for textures (see full
                          list below)
                          Authors of all the music tracks used (listed
                          below)
                          Authors of all the editors I used
                          id Software
                          
                          Community Chest 4 Resource Wad includes textures
                          by:
                          NiGHTMARE
                          Espi
                          Eriance
                          Fredrik Johansson
                          Janitor
                          DaGGeR
                          Ola Bjorling
                          Vader
                          XDelusion
                          Esselfortium
                          RottKing
                          Nuxius
                          Afterglow
                          AgentSpork
                          RottKing
                          Enjay
                          Huy Pham
                          SargeBaldy
                          Tormentor667
                          The GothicDM Team
                          The Requiem Team
                          The Eternal Doom Team
                          id Software
                          Raven Software
                          Rogue Entertainment
                          
                          Music credits
                          Title: Dark Salvation menu theme
                          Intermission: Defiled Church by Schatten (OST The
                          Dark Mod Vol. 1)
                          Text screen: Funeral by Charlie Clouser (Dead
                          Silence score)
                          Map01: Octo by Kevin Schilder (Hexen)
                          Map02: Sign Of Evil by Bobby Prince
                          Map03: Monastery Music by Marcin Czartynski
                          (Painkiller)
                          Map04: Mist Ache by Lee Jackson (Rise Of The
                          Triad)
                          Map05: Sinister by Bobby Prince
                          Map06: Edge Of Insanity by Marc A. Pullen (Phobia
                          EP, originally written for Phobia: The Age)
===========================================================================
* What is included *

New levels              : 7
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : Requires cc4-tex.wad, you can download it here:
                          http://essel.spork-chan.net/wasd/cc4-tex-16.zip


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-MAP07
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : MAP01 has SPEEDRUN written all over it, so c'mon
                          and gimme lightning speed on that one
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 1 month in total
Editor(s) used          : Doom Builder 2, Slade 3.02, MS Paint
Known Bugs              : Some texture misalignments here and there, others
                          are hopefully verminated for now
May Not Run With...     : Non-Boom-compatible port


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

i: enter chaos (MAP01)

DM Spawns
0
Co-op Spawns
3

ii: wither (MAP02)

DM Spawns
0
Co-op Spawns
6

iii: irreligious (MAP03)

DM Spawns
0
Co-op Spawns
12

iv: repentance (MAP04)

DM Spawns
0
Co-op Spawns
12

v: darkness in paradise (MAP05)

DM Spawns
0
Co-op Spawns
8

vi: despair (MAP06)

DM Spawns
0
Co-op Spawns
4

... (MAP07)

DM Spawns
0
Co-op Spawns
1
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