Names
Ring of fire
Description
12 singleplayer/coop maps My first attempt of a wad. Finished in 2006 but never put it on /idgames.
Filenames
rof.wad
Size
17.58 MB
MD5
413ac965394b6e0e1e836a784c095c73
SHA-1
115d377f32ab1e89c4b8f2f69011c0d9ff5bbc15
WAD Type
PWAD
IWAD
DOOM2
Engine
ZANDRONUM, ZDOOM
Lumps
628
Maps
12
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12
===========================================================================
Advanced engine needed  : Any recent version of Zdoom / Skulltag
Primary purpose         : Single + coop play
===========================================================================
Title                   : Ring of fire
Filename                : rof.wad
Release date            : May 2006 (original release date)
Author                  : Thomas Nijman
Email Address           : [redacted]
Other Files By Author   : Ring of Fire II
                          Destiny Calls
Misc. Author Info       : A 15 year old nice guy :D.

Description             : 12 singleplayer/coop maps   
                          My first attempt of a wad. Finished in 2006
                          but never put it on /idgames.

Additional Credits to   : Pascal vd Heiden for Doombuilder
                          ID software for doom  
                          and to Elbryan42 for making psxmusic.wad
                          some makers of monsters.wad: the afrit and the
                          torturedsoul (Nanami)
                          to all the makers of the textures I have used
                          other music: Q_DOE_03: a snippet from the Quake DOE
                          Soundtrack (from claust.wad, virgil
===========================================================================
* What is included *

New levels              : 12
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Decorate
Other files required    : None


* Play Information *

Game                    : Doom
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 6 months
Editor(s) used          : Doombuilder, XWE, paint shop pro x, Audacity
May Not Run With        : anything other then Zdoom or Skulltag (it MAY run
                          with Zdaemon, but didn't test it)
Tested With             : Skulltag and Zdoom


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of their
resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Hellspawn (MAP01)

UAC Mission Headquarters (MAP02)

UAC space mainbase (MAP03)

The Underground Way (MAP04)

UAC town (MAP05)

FireWorld (MAP06)

The Facility (MAP07)

The GateWay To Hell (MAP08)

Hell City (MAP09)

FireWorld 2 (MAP10)

The Lava Hole (MAP11)

The Master... (MAP12)

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