This is a remake of one of my really early levels. I always considdered it as my first really good level and I felt that it needed a revival.
=========================================================================== Title : Rising Blood File name: risblood.wad Date Finished : July 2007 Author : Chris Hansen Email Address : <email removed> Other Files By Author : Flay The Obscene series CH Retro Episode Helpyourselfish In A World Rip it, Tear it, Smash it! High/Low series maps for 2002 A Doom odyssey + many more =========================================================================== Misc. Author Info : http://www.windward.dk/TDR =========================================================================== Story : You’re nothing special, your skills aren’t unique and you’re not the best. Being the soldier of a big corporation, probably more like an evil industrial empire, you’re one among thousands. Thoughtless, unimportant and most of all just a tool. Your job is to scout newly discovered worlds and perform certain, let’s just call them, violent and messy reconnaissance missions to determine the presence of valuable artifacts and resources. It’s actually quite simple: They find these new worlds, send you in to clean up the place and when you’re done, they send in a team of scientists and other personal. All in the name of sweet, sweet profit. If you die, they send in another to replace you. If you live, you get sent to a new place. That’s your purpose in life and luckily for you, you’re getting increasingly efficient at it. ========================================================================== Description: This is a remake of one of my really early levels. I always considdered it as my first really good level and I felt that it needed a revival. This level uses a texture pack by Chris Buecheler which I used on my Flay The Obscene Episode 4. It's full name is "CWB Texture Pack 5 for Doom2". I have included this wad file so be sure to load it too! The level itself forces the player to use some teleports in one main area to reach other areas to find switches and keys. You will backtrack to some extent, but I have tried to not make it too tideous. The level was intented to be a good mix of action and puzzles wrapped up in good looks! :) ========================================================================== Additional Credits to : Chris Buecheler for the textures used. Tormentor667 for zDoom editing advice. Lamneth, Graf Zahl, Vermil and Searcher for help at the DW forums. Testers: Kristian Aro, yomoneyboat Maker of the ambient sound used! =========================================================================== * Play Information * Episode and Level # : gzDoom/zDoom Doom 2 map01 Single Player : Yes Cooperative 2-4 Player : Yes (untested) Deathmatch 2-4 Player : No Difficulty Settings : Yes New Sounds : Yes New Music : No New Graphics : Yes Demos Replaced : No * Construction * Base : Remake of one of my old levels. Build Time : 3 months Editor(s) used : Doom Builder 1.53 XWE 1.14 Known Bugs : None, hopefully. Plz let me know if you find any. May Not Run With... : Other sourceports than gzDoom/zDoom! How To Run The File: gzdoom/zdoom -file risblood.wad cwbdoom5.wad -skill x =========================================================================== * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. =========================================================================== * Where to get this WAD * www.windward.dk/TDR www.doomworld.com/idgames www.wadsinprogress.info (end of document.)