Rivers Of Death
Rivers Of Death
At the beginning you fight some IMPs with a shotgun, then after a while you will come to a big area with many enemies. There you get the plasma gun to shoot the enemies back to hell again! Enjoy!
Rivers Of Death (for Doom 2) ============================================================================================ important game notice: 1. to play this wad you need a source port like ZDoom (recommended), GZDoom or Skulltag 2. this level is for Doom 2 ============================================================================================ Title : Rivers Of Death Filename : Rivers.wad Author : Hannes Müller (Deeforce) Email Address : Deeforce_2@hotmail.com Misc. Author Info : I'm 22 years old and I've ever created 2 other quality wads for "Doom 1" before: "Das Labor" (laborv2.zip [updated version 2.2]) and "Run And Shoot" (RAS.zip). Download Pages: http://www.doomworld.com/idgames/index.php?id=14595 (laborv2.zip) http://www.doomworld.com/idgames/index.php?id=14656 (RAS.zip) Description : At the beginning you fight some IMPs with a shotgun, then after a while you will come to a big area with many enemies. There you get the plasma gun to shoot the enemies back to hell again! Enjoy! Story: You are a US marine and you have to go to make a kill! Additional Credits to : Steven Searle (creator of "zaero.zip"), Chopkinsca (creator of "phocas2.zip"), creators of "Doom 2" and "DeePsea", Death-Destiny (for playtesting and helping) Episode and Level # : MAP01 (Level 1: Rivers Of Death) Single Player : yes Cooperative 2-4 Player : yes Deathmatch 2-4 Player : yes Difficulty Settings : you can choose... New Sounds : none New Graphics : yes (from "Phocas Island 2" and "Zaero: Episode 1") New Music : yes Base : New level from scratch Build Time: 90 hours Created: 19.September.2008 Editor used : DeePsea v11.83, MS-Paint Known Bugs : The titlepic does not work in BOOM and in some other Source Ports like Doomsday, Doomlegacy. May not run with...: Doom95.exe, Doom2.exe Authors may NOT use this level as a base to build additional levels.