Names
SAVE YOUR HATE
Description
Single-palyer map for EDGE 1.24 or later. Heavily infestated tech complex with some neat 3D architect. You can grab EDGE from http://edge.sourceforge.net
Filenames
savehate.wad
Size
635.41 KB
MD5
fab2ea87421c91ee0208abc2b01b395e
SHA-1
a12e5843e291c98c229bbac500a686cf39a745a0
WAD Type
PWAD
IWAD
DOOM2
Engine
EDGE
Lumps
16
Maps
1
 
MAP01
================================================================
Title                   : SAVE YOUR HATE
Filename: savehate.zip
Author                  : Vlad 'blod' Sosedkin
Date: November, 10, 2000.

Email Address           : blod@knet.ru

Misc. Author Info: Blod's War Factory 
  (http://www.knet.ru/warfactory)
  Quakeaholix (http://quake.kazan.ru)
  BFG News (http://www.knet.ru/bfg)

Description             : Single-palyer map for EDGE 1.24 or later.
  Heavily infestated tech complex with some
  neat 3D architect.
  You can grab EDGE from http://edge.sourceforge.net  
  
========================= IMPORTANT ! ==========================

  Because of no save feature in EDGE 1.24 you
  must play this map without saving. I knew 
  about that fact too late and tuned difficulty 
  a bit down, so the map is playable enough. 
  A fair amount of ammo will help you.

================================================================
  
Additional Credits to   : id Software for making best games ever.
  WC for WadAuthor.
  My son Andrew for testing/input 
  throughout the map development.
                          DW forum pals for helping (Fanatic especially).
  Authors of Doom ports (ZDoom, Boom, EDGE).
  
================================================================

* Play Information *

Game: Doom II
Port: EDGE 1.24
Episode and Level #     : MAP01
Single Player           : Yes, built for it. 
Cooperative 2-4 Player  : Sure, but not tested.
Deathmatch 2-4 Player   : Don't think so. Too large.
Difficulty Settings     : Yes. Although I would not reccomend you
  playing on UV. Sure you'll die soon.
New Sounds              : Only your 'aaarrrghh' when dying
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : From scratch.
Build Time              : Around three weeks.
Editor(s) used          : WadAuthor.
Utilite(s) used         : glBSP by Andrew Apted
Known Bugs              : No savegame feature (EDGE 1.24 main drawback).
  If it scares you wait for next EDGE version.

* Notes *

From EDGE readme.1st:

  - EDGE is currently at the ALPHA stage. That means the code has been
    tested is a limited fashion, so therefore is may crash. 

  - For best results download the glBSP Node Builder. The EDGE Engine is
    designed to levels built with the glBSP Node Builder. You can download 
    both binaries and source at:
    http://www.netspace.net.au/~ajapted/glbsp.html

  - Ensure you are running with virtual memory ENABLED. This will cause some
    real problems if it disabled. Any trouble encountered with PC's running
    without virtual memory enabled will be ignored.


* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels. But please send
me an email, so I will know you are using it.

You MAY distribute this WAD, provided you include this file, with no modifications.  
You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as 
long as you include this file intact. 

* Where to get this WAD *

http://www.knet.ru/warfactory
ftp://ftp.cdrom.com/pub/doom2

MAP01

DM Spawns
0
Co-op Spawns
4
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Creative Commons License