Names
SC_WASTE.WAD
Description
A waste filtration facility based out on Mars. I've tried my best to focus on balance between ammunition, health and baddies. I've paid specific attention to texture allignment and theme. This is played best on Ultra-Violence, do _not_ give up! If you're stuck at one part go back and look for some secrets, I've added a lot of secret areas and hard to reach places for your benefit. I've play tested and beaten this .wad without the use of any secret areas. Good luck!
Filenames
sc_waste.wad
Size
328.8 KB
MD5
2420d10d1e3d9b7bb1a01894b94f42d8
SHA-1
1e171d7fda9628ee7bedb9e6cb3a76c3bc203982
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
Title                   : SC_WASTE.WAD

Version: 1.1

Author                  : Ian "Scrum" Ferguson

Email Address           : <email removed>

Misc. Author Info       : Student attending Fanshawe College in Ontario, Canada.

Description             : A waste filtration facility based out on Mars.
  I've tried my best to focus on balance between
  ammunition, health and baddies.  I've paid
  specific attention to texture allignment and theme.
  This is played best on Ultra-Violence, do _not_ give
  up!  If you're stuck at one part go back and look
  for some secrets, I've added a lot of secret areas
  and hard to reach places for your benefit.  I've play tested
  and beaten this .wad without the use of any secret areas.
  Good luck!

Additional Credits to   : CodeIMP for DoomBuilder, ID for DOOM, beer and cigarettes.

Changes:

1.1:-  Added difficulty settings.
-  Darkened level in a few areas.
-  Fixed / Changed textures.
-  Fixed Secret Area.
-  Made ending look a lot better.


================================================================

* Play Information *


Episode and Level #     : MAP01

Single Player           : Yes

Cooperative 2-4 Player  : Yes

Deathmatch 2-4 Player   : No

Difficulty Settings     : Yes, best played on UV!

New Sounds              : No

New Graphics            : No

Demos Replaced          : None


* Construction *


Base                    : New level from scratch

Build Time              : 10-14 hours.

Editor(s) used          : DoomBuilder 1.63

Known Bugs              : Odd bug with the column in the outdoor area.  E-mail me
  if you find any others.


* Copyright / Permissions *

Do whatever you like!  Please credit me if you do though, I'd appreciate it.


* Where to get this WAD *


E-mail me:  <email removed> and I will send it to you.
    archives.3dgamers.com
    Doomworld.com





MAP01

DM Spawns
0
Co-op Spawns
4
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