Inspired by Serious Sam. Except that story in the end.
=========================================================================== Advanced engine needed : Doomsday/jDooM Primary purpose : Single play(ONLY) =========================================================================== Title : SERIOUS DOOM Filename : SERIOUSD.WAD Release date : 24.03.2004 Author : Jimi Email Address : firstname.lastname@example.org Other Files By Author : check http://koti.mbnet.fi/jeejeeje Misc. Author Info : I rock! Description : Inspired by Serious Sam. Except that story in the end. Additional Credits to : The army of the tomatos. =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Kinda. Ambient sounds... so disable music... Graphics : No Dehacked/BEX Patch : Yes, DED definitions included in the wad file. Demos : No Other : Yes, a PK3 resource file. Other files required : SDOOM.PK3 * Play Information * Game : DOOM2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : Maybe run and dodge monsters? Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Some 16 hours Editor(s) used : Doom Builder and Sound Forge 5 Known Bugs : Some monsters usually wakes up in the outside area. They shouldn't do that... May Not Run With... : Other ports than jDooM. You'll be stuck in the first room if you run it with some other port. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. You may use the sounds from the SDOOM.PK3, if you credit me. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://koti.mbnet.fi/jeejeeje/ FTP sites: * Story * As usual, you find your self in some weird base holding a pistol in your hand and fifty bullets in your pocket... Something stinks here... Oh wait, it was me.. heheh.... There's a door in front of you. If you look backwards, you'll see another door there. You came from that door. That door got jammed after it closed. Cool, there's a shotgun right in front of your feet. But the door. We're interested about that? Right? Well, I'm not gonna tell you what is behind it. Ops... I'm talkin to myself... I'm going crazy and I think I have bumped my head so badly that I don't remember anything. Damn... f***ing demons, causing me memory loss. Meh gotta kill 'em ool! Let's rock with da boomstick! My sixth sense is telling me that I'm gonna meet a lot demons... Ok, time to open that door in front of me.