Names
SJDM.WAD
Description
2 PLAYER DEATHMATCH - VERY FAST ACTION! HUNTERS NEED NOT APPLY! These are not just "throw a gun in a small room" wads, they are carefully laid out. Even though these levels are tiny, there are traps, hiding places, and snipe spots. Get moving as soon as you appear, for you are an open target right from the get-go. There is always a gun right in front of where you appear. I'm not one for asthetics, just playability. I only use one main texture per wad, so it's not breathtaking to look at, but at least they don't look like crap. Thanks to Spiff and Big R for playtesting, and allowing me to kick their asses from one end of these wads to the other.
Filenames
sjdm.wad
Size
209.27 KB
MD5
dc4b9e03d7f7478dd64d3d312a9ebff0
SHA-1
56b234403e4fb16eb21988de5aea74751e736d47
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
56
Demos
1
Maps
5
 
MAP01, MAP02, MAP03, MAP04, MAP05
================================================================
Title                   : SJDM.WAD
Filename                : SJDM.WAD
Author                  : Silver Bullet
Email Address           : umjohnst@cc.umanitoba.ca    (Please mail comments)
Misc. Author Info       : Nice Guy
  Favorite game - Doom
  Favorite beer - Coors Light
       

Description             : 2 PLAYER DEATHMATCH - VERY FAST ACTION!
  HUNTERS NEED NOT APPLY!
  
  These are not just "throw a gun in a small room"
  wads, they are carefully laid out.  Even though
  these levels are tiny, there are traps, hiding
  places, and snipe spots.  Get moving as soon as
  you appear, for you are an open target right
  from the get-go.  There is always a gun right in
  front of where you appear.
  
  I'm not one for asthetics, just playability.  I
  only use one main texture per wad, so it's 
  not breathtaking to look at, but at least they
  don't look like crap.

  Thanks to Spiff and Big R for playtesting,
  and allowing me to kick their asses from
  one end of these wads to the other.
================================================================

* Play Information *

Game                    : Doom II
Episode and Level #     : Maps 1-5  
Single Player           : Why?
Cooperative 2-4 Player  : No.
Deathmatch 2-4 Player   : YES

Difficulty Settings     : I suggest playing Old Deathmatch Skill 5.  The only
  way to play!  DO NOT use Altdeath!!  Trust me.

New Sounds              : No 
New Graphics            : No
New Music               : No
Demos Replaced          : 1.  This is me against Spiff.  This demo is of map
      2, and is our highest frag rate. (1 frag every
      3.8 seconds.)  If anyone can top that, mail me
      the demo!

* Construction *

Base                    : New levels from scratch
Editor(s) used          : DCK 3.61, DEUtex, ZenNode

Known Bugs              : 



* Copyright / Permissions *

Authors may NOT use the actual maps as a base to build additional
levels.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

* Where to get this WAD *

FTP sites: www.cdrom.com (and mirrors)
   wherever else you may have gotten this from.

MAP01

DM Spawns
6
Co-op Spawns
4

MAP02

DM Spawns
6
Co-op Spawns
1

MAP03

DM Spawns
8
Co-op Spawns
1

MAP04

DM Spawns
9
Co-op Spawns
1

MAP05

DM Spawns
5
Co-op Spawns
1
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