SLOTH was originally released in 2006. In 2008, map03 was modified and released as FLANAGAN. In 2009, map04 was modified and released as LOINK. Now, in late 2009, map02/map03/map04 have been slightly modified, in the spirit of the original SLOTH, and released as SLOTH 2009. MAP01 - Requires infinite ammo. Originally a test map without monsters. Pretty pointless. MAP02 - Requires infinite ammo. Endless spawning monsters without lag. You control how crazy it gets. MAP03 - Requires rocket jumping. MAP04 - Requires rocket jumping. - zdoom - freelook + jumping turned on - infinitely tall actors turned off - no bfg aiming - custom key config for weapons - no crouch My key config in ZDoom is: WASD movement, M1 fire, M2 jump, Q prev weap, E next weap, SPACE use, ALT strafe on, SHIFT center view, always mouselook, never auto-aim, no BFG aiming, dot crosshair.
MAP01, MAP02, MAP03, MAP04