Names
SPACE STATION!
Description
Hello doomers, this is Space Station, a deathmatch level designed for no more than 4 players. The action is all indoors and the map size is relatively small.
Filenames
dg93_ss.wad
Size
600.99 KB
MD5
7f885026c97c2cf5f7ba935ade483b48
SHA-1
1abbefd59875c2d620035ec30e9626eaa9e6db40
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
38
Maps
1
 
MAP01
Title                   : SPACE STATION!
Filename                : DG93_SS.zip
Author                  : Michael M. "DG93" (AKA: Doomguy93)
Email Address           : shockwave1993attack@gmail.com or just look me up on Doomworld Forums: doomguy93

  
  * This WAD file runs with advanced Doom engines: Skulltag & Zandronum

  

===============================================================================================================================
**Primary Purpose: Deathmatch**
===============================================================================================================================

Description             : Hello doomers, this is Space Station, a deathmatch level designed for
  no more than 4 players. The action is all indoors and the map size is relatively
  small.

  **Please give me some feedback** 


===============================================================================================================================  
**CREDITS**
===============================================================================================================================

Additional Credits to   : Besides me for making the level from scratch, I would like to thank the following:
  
  -Doomkid from the doomworld forums for a few sounds
  -kalinus & plums from the doomworld forums for playtesting this wad
  -Jay R. from Zorasoft.net for the MIDI file
   

===============================================================================================================================  
**INFORMATION**
===============================================================================================================================
Episode and Level #     : map 01 only

Construction Time: About a week. Map made on 7-15-2013 and revised on 11-12-2013.

Single Player           : Yes, but with only a few demons.


 < Scroll to the bottom of text for instructions on how to summon enemies > 

Cooperative 2-4 Player  : No

Deathmatch 2-4 Player   : Yes
  

Difficulty Settings     : Not implemented
 
New Sounds              : Yes

New Graphics            : Yes


  
New Music               : Yes 

Demos Replaced          : none

Base                    : levels made by me from scratch
Editor(s) used          : "Doombuilder"  "XWE"   "Microsoft Paint"
Known Bugs              : I checked/ tested it out many times
  and noticed no major bugs. 
  Please notify me via email address or my Doomworld.com forums account "doomguy93"
  if you spot any game glitches.
   


* Copyright / Permissions *

Authors are NOT to use the contents of this file as a base for modification or reuse.  
Permissions have not been obtained from original authors for any of their resources 
modified or included in this file.  
                         

**You MAY distribute this WAD in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

Enjoy! 


===============================================================================================================================  
**HOW TO SUMMON ENEMIES**
===============================================================================================================================


Summon Commands:  To summon enemies using your command prompt, type "summon" leave a space and type the name of the enemy you
want to summon.  Examples:  "summon zombieman"   "summon shotgunguy"   "summon doomimp"  etc....

Here is a list of the Doom 2 enemies that you can summon:

Zombieman = Former Human
ShotgunGuy = Former Human Sergeant
ChaingunGuy = Former Commando
DoomImp = Imp
Demon = Demon
Spectre = Spectre
LostSoul = Lost Soul
Cacodemon = Cacodemon
HellKnight = Hell Knight
BaronofHell = Baron of Hell
Arachnotron = Arachnotron
PainElemental = Pain Elemental
Revenant = Revenant
Fatso = Mancubus
ArchVile = Arch-Vile
SpiderMastermind = Spider Mastermind
Cyberdemon = Cyberdemon
WolfensteinSS = S.S.
CommanderKeen = Commander Keen
BossTarget = Spot where a boss cube lands
BossEye = Invisible thing that "sees" the player and emanates the final boss sound, as well as the location that actually launches the boss cubes
BossBrain = Romero's Head

===============================================================================================================================  

===============================================================================================================================

SPACE STATION (MAP01)

DM Spawns
4
Co-op Spawns
1
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Creative Commons License