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Names
SPRITZOO.WAD
Description
Monsters in glass cages
Filenames
spritzoo.wad
Size
20.85 KB
MD5
c91325479621f025bce2a9ce64ccb499
SHA-1
a5c0ed913804a2b1e4a2e72aa42d368bb3695ab9
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
12
Maps
1
 
MAP01
================================================================
Title                   : SPRITZOO.WAD   
Author                  : Craig Paskett Heath
Email Address           : craig@sco.com
Misc. Author Info       : a.k.a Strobe

Description             : Monsters in glass cages

Additional Credits to   : Chris Badger: SPACE.WAD glass texture
                          Martin Leo: NEWTECHN.WAD sector hack
================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes (no exit)
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Difficulty Settings     : Not implemented
New Sounds              : No
New Graphics            : Yes
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : 5 hours
Editor(s) used          : DEU 5.21, DMGRAPH 1.1 and BSP 1.2x
Known Bugs              : None (tested with reg. DOOM 1.2 and 1.666)

* Copyright / Permissions *

You may do whatever you want with this WAD file.

* Notes *

This WAD is intended as a tool for WAD authors, to give an easy way
to examine animated sprites without getting killed by them!  The
single room contains cages with all 9 different monsters, initially
"asleep".  You can fire into or near the cages to wake up the monsters,
but they can't fire out.  You can move all around the cages to get a
360 degree view.  Try it with the Star Wars* and Aliens* WADs, e.g.:

        doom -file aliens.wad spritzoo.wad -episode 1

* doubtless trademarks of somebody.
MAP01

MAP01

DM Spawns
0
Co-op Spawns
1
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