SacrificeDM 05 : Four Sticks
SacrificeDM 05 : Four Sticks
Fragfest arena which is symmetrical in design but kind of non-symmetrical in detail, understand? :) Uses the bullets-only weapons (ssg, sg, chaingun) and in a decayed brick 'n' metal theme.
You _must_ run this wad with a port which removes VPO's and 2s HOM Ports included are ZDoom, MBF, Boom, Legacy, Dosdoom, SMMU... Title : SacrificeDM 05 : Four Sticks Filename : dmdsac05.zip - dmdsac05.wad, dmdsac05.txt Date Finished : August 22nd, 1999 Author : Derek Mac Donald aka Afterglow Web Page : http://www.doomnation.com/afterglow Email Address : email@example.com Other Files By Author : Co-author of The Seventh 07, SacrificeDM series, Jägermörder single player series Misc. Author Info : Contributing maps to SlaughterDM, Crucified Dreams, and the upcoming Ninja Doom; check out my page for links and pics for these projects. Description : Fragfest arena which is symmetrical in design but kind of non-symmetrical in detail, understand? :) Uses the bullets-only weapons (ssg, sg, chaingun) and in a decayed brick 'n' metal theme. Additional Credits to : - Dario Casali for the great brick textures from The Plutonia Experiment (buy Final Doom now!) - Crista Forest for the stone and canvas texture - Id Software for giving me something to do in my spare time. (and then some) - Whatever game I ripped that sky from... I think it was LucasArts crappy western game Outlaws but I'm not sure... but the sky looks cool. :) =========================================================================== * Play Information * Map # : Map01 Single Player : No, only to run around aimlessly Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes, 2 players - supports up to 4 Difficulty Settings : Not implemented, what's all good is used New Sounds : No New Music : Yes, Pantera - Cowboys From Hell New Graphics : From Plutonia and Celtic Shrine, new gray sky Demos Replaced : None, but send away to firstname.lastname@example.org * Construction * Base : New level from scratch Build Time : 2-3 days altogether, maybe less, maybe more Editor(s) used : DCK 3.62, Zennode 0.98a, Wintex 4.3 Known Bugs : Weird effect in legacy and dosdoom where you open the exit door and a torch behind you raises instantly. You should be using Zdoom or SMMU anyway May Not Run With... : doom2.exe because I got a 162 vpo on loading :) * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. If you want to put it on a cd collection contact me first or something and don't feckin' ask money for this. I made it for free and it will be distributed for free! * Where to get this WAD * http://www.doomnation.com/afterglow ftp://ftp.cdrom.com/pub/idgames/levels/doom2/deathmatch/Ports/d-f/dmdsac05.zip