Names
SargeBaldy Speedmapping Compilation #12
Description
This is a compilation of the WADs entered in SargeBaldy's twelfth speedmapping exercise. Participants were given 100 minutes to create a Doom or Doom 2 level on a certain theme. Today's theme was to try to make a complex of any sort that has been overrun by nature.
Filenames
sbspd012.wad
Size
421.24 KB
MD5
22e6dc08fc1765d4c89a86659d53677d
SHA-1
0b7d5b32fc962e15c1b267410d33ec62903c45d1
WAD Type
PWAD
IWAD
DOOM2
Engine
BOOM
Lumps
90
Maps
8
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08
===========================================================================
Title                   : SargeBaldy Speedmapping Compilation #12
Filename                : sbspd012.wad
Release date            : 1/19/2004
Author                  : Various

Description             : This is a compilation of the WADs entered in
                          SargeBaldy's twelfth speedmapping exercise.
                          Participants were given 100 minutes to create a
                          Doom or Doom 2 level on a certain theme. 

                        Today's theme was to try to make a complex of any sort that has been overrun 
by nature. 
  
Additional Credits to   : Doomworld for the template for this .txt

===========================================================================

* What is included *

New levels              : Yes
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos Replaced          : No
Other                   : No
Other files required    : No


* Play Information *

Game                    : Doom 2
Map #                   : Map01-Map08
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other Game Styles       : No
Difficulty Settings     : Don't count on it


* Construction *

Base                    : New levels from scratch
Build Time              : 100 minutes per level
Editor(s) used          : Various
Known Bugs              : The levels in this WAD were all built in 100
                          minutes, so they did not have a chance to be 
                          thoroughly tested.  Some bugs undoubtedly exist.

May Not Run With...     : Any non-Boom-compatible port

===========================================================================
* The Levels *
===========================================================================

Map01 -- Csabo
Map02 -- Danarchy
Map03 -- Mephisto
Map04 -- Boris
Map05 -- Arno
Map06 -- Earthquake
Map07 -- Hyena
Map08 -- Erik Alm
===========================================================================

* Copyright / Permissions *


Authors may NOT use the contents of this file as a base for
modification or reuse.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

http://oregonstate.edu/~lloydo/speedmapping.html

MAP01

DM Spawns
0
Co-op Spawns
1

MAP02

DM Spawns
0
Co-op Spawns
4

MAP03

DM Spawns
0
Co-op Spawns
4

MAP04

DM Spawns
0
Co-op Spawns
1

MAP05

DM Spawns
0
Co-op Spawns
1

MAP06

DM Spawns
0
Co-op Spawns
1

MAP07

DM Spawns
0
Co-op Spawns
1

MAP08

DM Spawns
0
Co-op Spawns
4
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