Names
SargeBaldy Speedmapping Compilation #18
Description
This is a compilation of the WADs entered in SargeBaldy's eighteenth speedmapping exercise. Participants were given 100 minutes to create a map in which an E4-style hell has frozen over using a provided texture pack.
Filenames
sbspd018.wad
Size
681.96 KB
MD5
04446ddb0409cfca9f5bddd56bf411d5
SHA-1
5fe03a8cb864fa9c54dd83547fe81e69d8e8deba
WAD Type
PWAD
IWAD
DOOM2
Engine
BOOM
Lumps
78
Maps
5
 
MAP01, MAP02, MAP03, MAP04, MAP05
===========================================================================
Title                   : SargeBaldy Speedmapping Compilation #18
Filename                : sbspd018.wad
Release date            : 1 October 2006
Author                  : Various

Description             : This is a compilation of the WADs entered in
                          SargeBaldy's eighteenth speedmapping exercise.
                          Participants were given 100 minutes to create a
                          map in which an E4-style hell has frozen over
  using a provided texture pack.
  
Additional Credits to   : Doomworld for the template for this .txt

===========================================================================

* What is included *

New levels              : Yes
Sounds                  : No
Music                   : Yes (provided by DD for Map02)
Graphics                : Yes, several by Nick Baker
, and 
: a modified E4 sky by Sarge Baldy

Dehacked/BEX Patch      : No
Demos Replaced          : No
Other                   : No
Other files required    : No


* Play Information *

Game                    : Doom 2
Map #                   : Map01 - Map05
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other Game Styles       : No
Difficulty Settings     : Perhaps


* Construction *

Base                    : New levels from scratch
Build Time              : 100 minutes per level
Editor(s) used          : Various
Known Bugs              : The levels in this WAD were all built in 100
                          minutes, so they did not have a chance to be 
                          thoroughly tested.  Some bugs undoubtedly exist.

Will Not Run With...    : Any non-Boom-compatible port.

===========================================================================
* The Levels *
===========================================================================

Map01 -- Hobbs
Map02 -- DD 133
Map03 -- Danarchy
Map04 -- Captain Napalm
Map05 -- DomRem

===========================================================================

* Copyright / Permissions *


Authors may NOT use the contents of this file as a base for
modification or reuse.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

http://oregonstate.edu/~lloydo/speedmapping.html

MAP01

DM Spawns
0
Co-op Spawns
1

MAP02

DM Spawns
0
Co-op Spawns
1

MAP03

DM Spawns
0
Co-op Spawns
1

MAP04

DM Spawns
0
Co-op Spawns
1

MAP05

DM Spawns
0
Co-op Spawns
1
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