Names
SargeBaldy Speedmapping Compilation #3
Description
This is a compilation of the WADs entered in SargeBaldy's third speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to make a map based off this scenario: "The Doom Marine stands on a dirt path which stops abruptly near a menacing castle. Within that castle there is the keep in which lives Queen Hissy, last of the cacodemons, the very same who ordered the slaughter of your pet rabbit, Daisy. You must find a way to get into the keep and kill Hissy no matter what the danger. This time, it's personal."
Filenames
sbspd003.wad
Size
656.94 KB
MD5
391a2476a6b5e42b273a587a930a43e9
SHA-1
d2dafb305c2e18a5b717ae76a02b899a734c6b2c
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
83
Maps
6
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06
===========================================================================
Title                   : SargeBaldy Speedmapping Compilation #3
Filename                : sbspd003.wad
Release date            : 2/23/2003
Author                  : Various

Description             : This is a compilation of the WADs entered in
                          SargeBaldy's third speedmapping exercise.
                          Participants were given 100 minutes to create a
                          Doom 2 level on a certain theme. This week's theme
  was to make a map based off this scenario:
  
  "The Doom Marine stands on a dirt path which stops 
  abruptly near a menacing castle. Within that castle
  there is the keep in which lives Queen Hissy, last of
  the cacodemons, the very same who ordered the slaughter
  of your pet rabbit, Daisy. You must find a way to get
  into the keep and kill Hissy no matter what the danger.
          This time, it's personal."
  
Additional Credits to   : Doomworld for the template for this .txt

===========================================================================

* What is included *

New levels              : Yes
Sounds                  : No
Music                   : Yes (ripped off from doom/doom2)
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos Replaced          : No
Other                   : No
Other files required    : No


* Play Information *

Game                    : Doom 2
Map #                   : Map01 - Map06
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other Game Styles       : No
Difficulty Settings     : Some


* Construction *

Base                    : New levels from scratch
Build Time              : 100 minutes per level
Editor(s) used          : Various
Known Bugs              : The levels in this WAD were all built in 100
                          minutes, so they did not have a chance to be 
                          thoroughly tested.  Some bugs undoubtedly exist.

Will Not Run With...    : Any non-Boom-compatible port

===========================================================================
* The Levels *
===========================================================================

Map01 -- Torn
Map02 -- Jon_R
Map03 -- Fredrik
Map04 -- RendermaN
Map05 -- Bloodshedder
Map06 -- Nanami

===========================================================================

* Copyright / Permissions *


Authors may NOT use the contents of this file as a base for
modification or reuse.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

http://www.onid.orst.edu/~lloydo/speedmapping.html

MAP01

DM Spawns
0
Co-op Spawns
4

MAP02

DM Spawns
0
Co-op Spawns
1

MAP03

DM Spawns
0
Co-op Spawns
1

MAP04

DM Spawns
4
Co-op Spawns
4

MAP05

DM Spawns
0
Co-op Spawns
1

MAP06

DM Spawns
5
Co-op Spawns
4
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