Names
SargeBaldy Speedmapping Compilation #7
Description
This is a compilation of the WADs entered in SargeBaldy's seventh speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme is to create a UAC factory for armour and weaponry that has been taken control of by hellspawn. You may also want to include an area outside of the factory itself, and remember there can be more to a factory then just the production line area, e.g. offices, storage rooms, bathrooms, etc.
Filenames
sbspd007.wad
Size
245.78 KB
MD5
2e065ca469b3c51fe72d7d4fbe249582
SHA-1
d6b1ae7450638611eec6f3d57ef5180ec785c2a2
WAD Type
PWAD
IWAD
DOOM2
Engine
BOOM
Lumps
33
Maps
3
 
MAP01, MAP02, MAP03
===========================================================================
Title                   : SargeBaldy Speedmapping Compilation #7
Filename                : sbspd007.wad
Release date            : 4/20/2003
Author                  : Various

Description             : This is a compilation of the WADs entered in
                          SargeBaldy's seventh speedmapping exercise.
                          Participants were given 100 minutes to create a
                          Doom 2 level on a certain theme. 

  This week's theme is to create a UAC factory for armour and 
  weaponry that has been taken control of by hellspawn. You may
  also want to include an area outside of the factory itself, and 
  remember there can be more to a factory then just the production
  line area, e.g. offices, storage rooms, bathrooms, etc.
  
Additional Credits to   : Doomworld for the template for this .txt
  The Aussies who asked me for a special speedmapping time, 
    then didn't show up for it.

===========================================================================

* What is included *

New levels              : Yes
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos Replaced          : No
Other                   : No
Other files required    : No


* Play Information *

Game                    : Doom 2
Map #                   : Map01-03
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other Game Styles       : No
Difficulty Settings     : Possibly


* Construction *

Base                    : New levels from scratch
Build Time              : 100 minutes per level
Editor(s) used          : Various
Known Bugs              : The levels in this WAD were all built in 100
                          minutes, so they did not have a chance to be 
                          thoroughly tested.  Some bugs undoubtedly exist.

May Not Run With...     : Any non-Boom-compatible port

===========================================================================
* The Levels *
===========================================================================

Map01 -- Joe Pallai
Map02 -- Guru
Map03 -- Slowmotionhobo

===========================================================================

* Copyright / Permissions *


Authors may NOT use the contents of this file as a base for
modification or reuse.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

http://oregonstate.edu/~lloydo/speedmapping.html

MAP01

DM Spawns
0
Co-op Spawns
1

MAP02

DM Spawns
0
Co-op Spawns
1

MAP03

DM Spawns
0
Co-op Spawns
1
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