Names
SargeBaldy Speedmapping Compilation #8
Description
This is a compilation of the WADs entered in SargeBaldy's eighth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to design an E3 style demonic temple complete with a courtyard and sacrificial altar, but doing so making all linedefs parallel/perpendicular to the grid.
Filenames
sbspd008.wad
Size
200.57 KB
MD5
7f2cebe6116a845a519e97d57bab5381
SHA-1
a865cce87700b7f45443b864524cca8e9a55eaa5
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
39
Maps
3
 
MAP01, MAP02, MAP03
===========================================================================
Title                   : SargeBaldy Speedmapping Compilation #8
Filename                : sbspd008.wad
Release date            : 4/27/2003
Author                  : Various

Description             : This is a compilation of the WADs entered in
                          SargeBaldy's eighth speedmapping exercise.
                          Participants were given 100 minutes to create a
                          Doom 2 level on a certain theme. 

  This week's theme was to design an E3 style demonic temple 
  complete with a courtyard and sacrificial altar, but doing so
  making all linedefs parallel/perpendicular to the grid.
  
Additional Credits to   : Doomworld for the template for this .txt

===========================================================================

* What is included *

New levels              : Yes
Sounds                  : No
Music                   : Yes, from doom
Graphics                : Yes, sky from E3
Dehacked/BEX Patch      : No
Demos Replaced          : No
Other                   : No
Other files required    : No


* Play Information *

Game                    : Doom 2
Map #                   : Map01-03
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other Game Styles       : No
Difficulty Settings     : Possibly


* Construction *

Base                    : New levels from scratch
Build Time              : 100 minutes per level
Editor(s) used          : Various
Known Bugs              : The levels in this WAD were all built in 100
                          minutes, so they did not have a chance to be 
                          thoroughly tested.  Some bugs undoubtedly exist.

May Not Run With...     : Any non-Boom-compatible port

===========================================================================
* The Levels *
===========================================================================

Map01 -- Espi
Map02 -- Nick "frwl" Byrd
Map03 -- Magikal

===========================================================================

* Copyright / Permissions *


Authors may NOT use the contents of this file as a base for
modification or reuse.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

http://oregonstate.edu/~lloydo/speedmapping.html

MAP01

DM Spawns
0
Co-op Spawns
1

MAP02

DM Spawns
0
Co-op Spawns
1

MAP03

DM Spawns
0
Co-op Spawns
1
Help improve the database by uploading an image
Creative Commons License