: Basically, a circular design with connecting : hallways through the middle, and a few side : hallways. All the weapons are here, and : unlike some deathmatch wads, there are many : areas where fighting is common. Lots of : ways to back door your targets!
================================================================ Title : Shogun Filename : shogun.WAD Author : Dan Lefebvre Description:: Basically, a circular design with connecting : hallways through the middle, and a few side : hallways. All the weapons are here, and : unlike some deathmatch wads, there are many : areas where fighting is common. Lots of : ways to back door your targets! Suggestions for Play: The start points are raised up from the : main play area, and are considered to be : "safe zones". So, you're not supposed : to shoot anyone when you are in the start : areas. Once the players jump down to the : floor, they are fair game. This is the : way we play, and it keeps the "cheap" frags : to a minimum. Additional Credits to : Bennet Deliduka for providing the network : that sucked our lives away ================================================================ * Play Information * Episode and Level # : shogun.wad - E1M1 Single Player : Yes, but no monsters Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Doomed, BSP Known Bugs : Some HOM at the start points, but : you don't notice when playing. * Copyright / Permissions * If you use it as a base, just let me know, so I can check out the new one, and credit me in your .txt file. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: ftp.cdrom.com://pub/idgames/levels/doom/deathmatch