The aim was to create a level with a classic approach to custom pwad making. In other words, I just wanted to make an old school Doom 2 map with lots of fun action, a hard pumped midi track, no custom textures besides the sky and a short no-bullshit title! I tested it with zDoom and it works fine in PRboom also. A limit removing sourceport is needed, zDoom recommended. And please avoid the use of jump and crouch features.
=========================================================================== Title : Shoot! File name: ch_shoot.wad Date Finished : July 2008 Author : Chris Hansen Email Address : email@example.com Other Files By Author : Flay The Obscene series CH Retro Episode Helpyourselfish In A World Rip it, Tear it, Smash it! High/Low series Rising Blood maps for 2002 A Doom odyssey + many more =========================================================================== Misc. Author Info : http://www.windward.dk/TDR =========================================================================== Story : "Dobble crossing bastards!" The mad yells scare the nearest birds making them fly away in fear. You should have never made that deal with them, but being wise afterwards isn't going to get back your soul. What's done is done. Now all you can do is to try and at least make yourself feel better. "I'm gonna kill 'em all!" Your trusty sidearm feels good, as usual. "I've got nothing to lose anyway." You enter their domain... shootin'. ========================================================================== Description: The aim was to create a level with a classic approach to custom pwad making. In other words, I just wanted to make an old school Doom 2 map with lots of fun action, a hard pumped midi track, no custom textures besides the sky and a short no-bullshit title! I tested it with zDoom and it works fine in PRboom also. A limit removing sourceport is needed, zDoom recommended. And please avoid the use of jump and crouch features. ========================================================================== Additional Credits to : Rich Nagel Mr. Chris Patrick "Janitor" Pineda Mike Ewer Sam "spertz" Stackhouse =========================================================================== * Play Information * Episode and Level # : Doom 2 map01 limit removing Single Player : Yes Cooperative 2-4 Player : Yes (starts are there, untested) Deathmatch 2-4 Player : Yes (untested) Difficulty Settings : Yes New Sounds : No New Music : Yes New Graphics : Yes (sky only) Demos Replaced : No * Construction * Base : Completely new from scratch Build Time : 6 months Editor(s) used : Doom Builder 1.53 build 385 XWE 1.14 Known Bugs : None, hopefully. Plz let me know if you find any. May Not Run With... : Tested with zDoom and PRboom How To Run The File: [sourceport].exe -file shoot.wad =========================================================================== * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. =========================================================================== * Where to get this WAD * www.windward.dk/TDR www.doomworld.com/idgames (end of document.)