Names
Showdown
Description
This level was designed for Deathmatch. Whoever is on the outermost level has complete control over two crushing ceilings. However, the crushing ceiling can be stopped at any time by crossing the outer linedef of that particular circular ceiling. On the highest level, stepping on the red square will activate one of the ceilings, and the black square will turn it off.
Filenames
showdown.wad
Size
34.46 KB
MD5
526afa406a2d1f60f2c61397c6ea04cd
SHA-1
19fe5a9e8a51a1c5cb48d3e8c750a4b76a5149b1
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01

=========================================================================
Title                   : Showdown      
Author                  : Jawed Karim               
                                                       
Email Address           : jawed@infiniti.org (preferred)
                          jawed.karim@flight.org 

Description             : This level was designed for Deathmatch. Whoever
                          is on the outermost level has complete control
                          over two crushing ceilings. However, the crushing
                          ceiling can be stopped at any time by crossing the
                          outer linedef of that particular circular ceiling.
                          On the highest level, stepping on the red square
                          will activate one of the ceilings, and the black
                          square will turn it off.

Additional Credits to   : Mike Raiter for testing deathmatch (and beating 
                          me! Argh).
=========================================================================

* Play Information *

Episode and Level #     : 01
Single Player           : yes (tested)
Cooperative 2-4 Player  : yes (not tested)
Deathmatch 2-4 Player   : yes (tested)
Difficulty Settings     : no
New Sounds              : no
New Music               : yes (Map01)
New Graphics            : no
Demos Replaced          : none

* Construction *

Base                    : New level from scratch.
Build Time              : About 30 hours
Editor(s) used          : DEU 5.21 and Edmap 1.24
Known Bugs              : "Hall of Mirrors" effects. These are due to the
                          DOOM2 engine, NOT showdown.wad because it's
                          pushing the engine to its limits.


* Copyright / Permissions *

You may use this file and distribute it freely as long as you include
this textfile.  However, you may NOT modify this level in any way or use 
it as a base for another level.

MAP01

DM Spawns
4
Co-op Spawns
4
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Creative Commons License