Simphony of Death
Simphony of Death
A level full of traps, tricks and secret places. This is my 2nd level, and has a gigantic theatre in the middle. You must force the Cyberdemon and his orchestral crew to play the symphony of death to weaken them a bit, then finish the rest yourself. Then you will be able to finish the game.
================================================================ Title : Simphony of Death Filename : #symphod.wad Author : Sphagne Email Address : firstname.lastname@example.org To Run : call "wad.bat mship" or "wad.bat mship 1 3" ================================================================ Description: A level full of traps, tricks and secret places. This is my 2nd level, and has a gigantic theatre in the middle. You must force the Cyberdemon and his orchestral crew to play the symphony of death to weaken them a bit, then finish the rest yourself. Then you will be able to finish the game. ================================================================ Additional help: * This level has lots and lots of secret places, some of them downright annoyingly hard to find. But you can finish the level without finding any of the secrets! * Did you hear a platform moving, just check the place for it. ================================================================ * Play Information * Episode and Level # : DoomII-MAP01 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : Sky New Music : Yes Demos Replaced : None Doom Ports : Boom,ZDoom:OK, GLs:Some visual problems. * Construction * Base : New level from scratch Editor(s) used : Tweaked DEU 5.2 , BSP 1.2x Known Bugs : Jumping is cheating, you know! ================================================================ Authors MAY use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. ================================================================ These levels were designed between 1995-1999 for my own pleasure and a few select friends, as I did not know about Doom communities accessible via internet, now I decided to distribute some of them. Hope you like them! ================================================================