Names
Sin v1.00
Description
Taking advantage of being able to now play over the internet and the ability to have more than four people in each game, Sin is a deathmatch level designed for between 4 and 16 people. The level is composed of three distinct bases, with large outdoor areas between them. It also includes special effects now possible with Boom and ZDoom, including an underwater area, a wind tunnel, and colored lighting. With a great deal of thought put into the design, hopefully this is a level people will be playing for quite some time.
Filenames
sin.wad
Size
230.28 KB
MD5
8f449c3a62488866649b61ef7c7e49a6
SHA-1
f5fc99f890cdaee97ad5e79843a268efad7340dc
WAD Type
PWAD
IWAD
DOOM2
Engine
ZDOOM
Lumps
21
Maps
1
 
MAP01
=====================================================================
Date Completed         : June 8, 1999
Title                  : Sin v1.00
Filename               : sin.wad
Other Works            : Dead Zone
Author                 : Brad Carney (Carnevil)
 http://www.doomworld.com/skulltag
Email Address          : bradc@doomworld.com
Description            : Taking advantage of being able to now play
                         over the internet and the ability to have
                         more than four people in each game, Sin is a 
                         deathmatch level designed for between 4 and
                         16 people. The level is composed of three
                         distinct bases, with large outdoor areas
                         between them. It also includes special effects
                         now possible with Boom and ZDoom, including an
                         underwater area, a wind tunnel, and colored 
                         lighting. With a great deal of thought put
                         into the design, hopefully this is a level
                         people will be playing for quite some time.
Additional Credits to  : id Software, Randy Heit (ZDoom), the authors
                         of DETH and ZETH, 

=====================================================================

* Play Information *

Game                    : ZDoom with Doom II
Level #                 : MAP01
Single Player           : Yes
Cooperative 2-8 Player  : Yes, but no extra monsters or weapons.
Deathmatch 2-4 Player   : Awfully big level for that many
Deathmatch 5-16 Player  : Oh yeah!
Difficulty Settings     : No. It wasn't really meant to be a SP level,
                          anyway.
Demos Replaced          : No, but I'd love to see some.

* Construction *

Base                    : Level and script from scratch

Editor(s) used          : Deth, Zeth, BSP v2.5 (?)

Build time              : About two weeks

Known Bugs              : If you jump down the ladder shaft while
                          looking at the ladder, everything gets funny
                          looking for a second or so. Weird. The random
                          "big item" spawn near the end seems to be
                          severely misbehaving, too. Oh well.

 * Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.

You may distrubute this file in any format (CD ROM, FTP, whatever),
provided that you include all files included in your distribution (as
in, this text file).

Where to Get this wad:

http://www.doomworld.com/skulltag/download.html

Sin (MAP01)

DM Spawns
15
Co-op Spawns
8
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