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Names
Skulldash (Version 1.0)
Description
SKULLDASH OVERVIEW: Welcome to Skulldash, the fast-paced speedrun arcade mod For Doom II. The objective in skulldash is to collect the Skulltokens scattered around each level to unlock the exit. While collecting the Skulltokens you have to race against the clock, as there is a time limit to beat – all while defending yourself from the hordes of monsters from hell. FAST PACED GAMEPLAY: While on the hunt for the hundreds of Skulltokens scattered across the various realms, you’re having to race against the clock! Failure to beat the level in the permitted time will cause you, the player, to be splattered into many pieces. Fear not, however, hidden throughout most levels are many secret areas containing blue Skulltokens, which add a precious five seconds to the clock. LARGE LEVEL SELECTION: With twenty standard levels, four boss levels, five bonus levels, a giant level-hub (and a tutorial) you’ve got plenty of hours of gameplay available! Skulldash takes you to many realms & locations, including but not limited to technical bases, aztec temples, icy caverns, in a submarine, on a series of treetops, in hell, a haunted mansion, a medieval castle, a jungle altar, high in the sky and even in space! BOSSES, SECRETS & BONUS MAPS: Every level has a plethora of secret areas, containing bonus equipment and Skulltokens – keep your eye out if you want to go for 100% completion – when you 100% a full tier of levels, you unlock a bonus level! At the end of each Tier (except the 1st) there is an action packed boss map. Each boss is found in an environment crafted around their strengths and weaknesses. Bosses are often accompanied by hordes of hellspawn to assist them in taking you out. Prepare yourself to face the Lava Golem, the Dark Inquisitor, the Gate Keeper & the Overlord!
Filenames
skuldash.pk3
Size
18.2 MB
MD5
4fdf040b6e8fe2b3bd9659babe4fe223
SHA-1
9d642a95ec3fbc730400522b4e893047fca96bcd
WAD Type
PK3
IWAD
UNKNOWN
Engine
ZANDRONUM
Lumps
38
Maps
34
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP123, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP26, MAP27, MAP28, MAP29, MAP30, MAP31, MAP32, TITLEMAP
===========================================================================
Archive Maintainer      : uhh?
Update to               : hmm?
Advanced engine needed  : Zandronum 3.0 or Higher
Primary purpose         : Single play
===========================================================================
Title                   : Skulldash  (Version 1.0)
Filename                : SKULDASH.PK3
Release date            : 21/10/2015
Author                  : Joshua 'Dragonfly' O'Sullivan
Email Address           : josh@joshuaosullivan.co.uk
Other Files By Author   : 2 Maps in Stronghold:-
                          STR09 - Volcanic Installation
                          STR22 - Locus of Pestilence
                          
                          2 maps for the TEN Community Project
                          
                          1 Map for Pcorf Community Project 2
                          
                          Atmosfear
                          (https://www.dropbox.com/s/mefwfoy4icutsaa/AtmosFear.pk3?dl=1)
                          
                          Tons of old, much less notable projects.
  
Misc. Author Info       : Web & Graphic Designer, Drummer, Doom Mapper since 2005.

Description             : SKULLDASH OVERVIEW:
                          Welcome to Skulldash, the fast-paced speedrun arcade mod For
                          Doom II. The objective in skulldash is to collect the
  Skulltokens scattered around each level to unlock the exit.
  
  While collecting the Skulltokens you have to race against the
  clock, as there is a time limit to beat – all while defending
  yourself from the hordes of monsters from hell.
  
  
  FAST PACED GAMEPLAY:
  While on the hunt for the hundreds of Skulltokens scattered
  across the various realms, you’re having to race against the
  clock! Failure to beat the level in the permitted time will
  cause you, the player, to be splattered into many pieces.
  
  Fear not, however, hidden throughout most levels are many
  secret areas containing blue Skulltokens, which add a precious
  five seconds to the clock.
  
  
  LARGE LEVEL SELECTION:
  With twenty standard levels, four boss levels, five bonus
  levels, a giant level-hub (and a tutorial) you’ve got plenty
  of hours of gameplay available!
  
  Skulldash takes you to many realms & locations, including but
  not limited to technical bases, aztec temples, icy caverns, in
  a submarine, on a series of treetops, in hell, a haunted
  mansion, a medieval castle, a jungle altar, high in the sky
  and even in space!
  
  
  BOSSES, SECRETS & BONUS MAPS:
  Every level has a plethora of secret areas, containing bonus
  equipment and Skulltokens – keep your eye out if you want to
  go for 100% completion – when you 100% a full tier of
  levels, you unlock a bonus level!
  
  At the end of each Tier (except the 1st) there is an action
  packed boss map. Each boss is found in an environment
  crafted around their strengths and weaknesses. Bosses are
  often accompanied by hordes of hellspawn to assist them in
  taking you out. Prepare yourself to face the Lava Golem, the
  Dark Inquisitor, the Gate Keeper & the Overlord!

Additional Credits to   : MAPPERS:
                          Joshua 'Dragonfly' O'Sullivan (All maps except:)
                          Capt. J3 (Water Station, 100%)
                          Slyor 64 (Frostbound, 50%)
                          
                          SCRIPTERS:
                          Joshua 'Dragonfly' O'Sullivan
                          HexaDoken
                          
                          BETATESTERS:
                          Dreadopp
                          HexaDoken
                          Sodaholic
                          Eonfge
                          YellowTail
                          Tuxy
                          Parad0x
                          
                          RESOURCES:
                          Realm667
                          Hexen II
                          Gothic DM
                          Sodaholic
                          Blood
                          Skulltag Resources
                          TheMisterCat
                          Joshua 'Dragonfly' O'Sullivan
                          
                          MUSIC RESOURCES:
                          ToxicxEternity
                          rock.freemidis.net
                          VGMusic.com
                          1024.wad
                          Scythe II
                          Other WADs
===========================================================================
* What is included *

New levels              : 32 (33 if Titlemap counts)
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Titlemap
Other files required    : None



* Play Information *

Game                    : Doom 2
Map #                   : Map01 (32-map Megawad)
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes



* Construction *

Base                    : New from scratch
Build Time              : Over Seven Years
Editor(s) used          : DoomBuilder, DoomBuilder2, GZDoomBuilder, XWE,
                          SLumpEd, Slade3, MS Paint, Adobe Fireworks,
                          GraphicsGale, FruityLoops Trial
Known Bugs              : Hopefully none. Email any found to
                          josh@joshuaosullivan.co.uk
May Not Run With        : Any port other than Zandronum - must be Zandronum
                          3.0 OR HIGHER. (3.0 is in alpha at the time of
                          writing)
Tested With             : Zandronum V3.0-alpha-r150831-1814



* Copyright / Permissions *

Authors MAY NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of their
resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.



* Where to get the file that this text file describes *

idgames: https://www.doomworld.com/idgames/
Web sites: http://www.joshuaosullivan.co.uk/skulldash/

MAP01

DM Spawns
0
Co-op Spawns
8

MAP02

DM Spawns
0
Co-op Spawns
8

MAP03

DM Spawns
0
Co-op Spawns
8

MAP04

DM Spawns
0
Co-op Spawns
8

MAP05

DM Spawns
0
Co-op Spawns
8

MAP06

DM Spawns
0
Co-op Spawns
8

MAP07

DM Spawns
0
Co-op Spawns
8

MAP08

DM Spawns
0
Co-op Spawns
8

MAP09

DM Spawns
0
Co-op Spawns
1

MAP10

DM Spawns
0
Co-op Spawns
1

MAP11

DM Spawns
0
Co-op Spawns
8

MAP12

DM Spawns
0
Co-op Spawns
8

MAP123

DM Spawns
0
Co-op Spawns
1

MAP13

DM Spawns
0
Co-op Spawns
8

MAP14

DM Spawns
0
Co-op Spawns
8

MAP15

DM Spawns
0
Co-op Spawns
8

MAP16

DM Spawns
0
Co-op Spawns
8

MAP17

DM Spawns
0
Co-op Spawns
8

MAP18

DM Spawns
0
Co-op Spawns
8

MAP19

DM Spawns
0
Co-op Spawns
8

MAP20

DM Spawns
0
Co-op Spawns
8

MAP21

DM Spawns
0
Co-op Spawns
8

MAP22

DM Spawns
0
Co-op Spawns
8

MAP23

DM Spawns
0
Co-op Spawns
8

MAP24

DM Spawns
0
Co-op Spawns
8

MAP25

DM Spawns
0
Co-op Spawns
8

MAP26

DM Spawns
0
Co-op Spawns
1

MAP27

DM Spawns
0
Co-op Spawns
8

MAP28

DM Spawns
0
Co-op Spawns
4

MAP29

DM Spawns
0
Co-op Spawns
8

MAP30

DM Spawns
0
Co-op Spawns
2

MAP31

DM Spawns
0
Co-op Spawns
8

MAP32

DM Spawns
0
Co-op Spawns
9

TITLEMAP

DM Spawns
0
Co-op Spawns
1
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