A small speedmapping session created 4 speedmaps made in 24 hours.
MAP01, MAP02, MAP03, MAP04
=========================================================================== Advanced engine needed : Skulltag Primary purpose : Deathmatch =========================================================================== Title : Skullspeed DM Filename : SKLSPDDM.WAD Release date : 1/04/2010 Author : PUN1SH3R, SNIPER 109, Malinku, and Peanut Email Address : firstname.lastname@example.org Other Files By Author : Misc. Author Info : Description : A small speedmapping session created 4 speedmaps made in 24 hours. Additional Credits to : Id Software, Code Imp, and the Skulltag Team =========================================================================== * What is included * New levels : 4 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : none * Play Information * Game : DOOM2 Map # : MAP01-MAP04 Single Player : Player start only Cooperative 2-4 Player : No Deathmatch 2-4 Player : Designed for Other game styles : Duel Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : around 24 hours Editor(s) used : Doom Builder 1 and 2, and XWE Known Bugs : MAP02 HOM seen at higher angles in Software mode caused by blank textured sectors to hold up the items on the pipe.(although the rune strangely doesn't need that) May Not Run With : Not Skulltag Tested With : Skulltag 98a, Any lower isn't recommended because of the use of Line Identification * Copyright / Permissions * Authors (may NOT) use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors