Based heavily off of a map for Tribes 2. I modified the idea a bit aswell. Each team starts with the enemy flag in their base, they must take the enemy flag and run it through the map to thier flag in the enemy base.
=========================================================================== Advanced engine needed : Skulltag Primary purpose : Single play =========================================================================== Title : Skulltag CTFL Filename : CTFL.wad Release date : 1-11-07 Author : Zeg-Vok Email Address : firstname.lastname@example.org Description : Based heavily off of a map for Tribes 2. I modified the idea a bit aswell. Each team starts with the enemy flag in their base, they must take the enemy flag and run it through the map to thier flag in the enemy base. Additional Credits to : FatesWebb for making "1ST AND 10 T2CTFL" =========================================================================== * What is included * New levels : One Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : Skulltag in all its glory * Play Information * Game : Doom 2 Map # : D2CTFL1 (I r noob) Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : Skulltag CTF Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 2 - 3 hours Editor(s) used : Doombuilder, XWE * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors