This is level 1 of a 4 level episode. It's supposed to take place in a Space Station. I have spent plenty of time aligning and drawing new textures to get some good effects. Hope, you enjoy it ! Unfortunately the previous version SPACE22.WAD tended to lock up with DooM][ V. 1.9 (maybe because it was tested only with the DooM][ V.1.666-german). This should be fixed now. Any comments and suggestions welcome.
================================================================ Important : SPACE23.ZIP replaces SPACE22.ZIP !! Title : Space23.WAD Author : Martin P.W. Rudolph Email Address : firstname.lastname@example.org Misc. Author Info : DooMaholic. This is _not_ my first level, but I have discarded previous levels for estethic reasons. Description : This is level 1 of a 4 level episode. It's supposed to take place in a Space Station. I have spent plenty of time aligning and drawing new textures to get some good effects. Hope, you enjoy it ! Unfortunately the previous version SPACE22.WAD tended to lock up with DooM][ V. 1.9 (maybe because it was tested only with the DooM][ V.1.666-german). This should be fixed now. Any comments and suggestions welcome. Additional Credits to : my wife, for having so much patience. ================================================================ * Play Information * Episode and Level # : MAP01 Single Player : Yes Cooperative 2-4 Player : Not really, but you can try. Deathmatch 2-4 Player : You may try. Difficulty Settings : Yes, UV and HMP, but designed for UV. New Sounds : no New Graphics : Oh, yes New Music : Yes, the music is by Chopin, the funeral march Demos replaced : no * Construction * Base : New level from scratch Build Time : hours, days, months ...... ages. Editor(s) used : DEUGcc (really good), Deutex (dito), Wacker, BSP, RMB ... Known Bugs : Some textures are not properly aligned, some flickering effects in the large cargo hall (Too many 2-sided linedefs, I guess) * The story so far * Solar system, 2144: Innumerous objects are orbiting earth, some of them are small as a pea, others are bigger than todays aircraft carriers. Some of them are still functional satellites or inhabitated stations, but most of these objects represent the cosmic scrapmetal of the new milennium. Doc Martin, a former chemist, who has been made redundant by a computer (it was a positron aleph model with a spasmium bioprocessor) 20 years ago is seeking his fortune by searching the bigger metal chunks like satellites and abandoned space stations for silicon computing relicts of the 20th and 21st century, which are very valuable for collectors. Today it's friday (do I have to say, that it is the 13th ?), and it was a lame day so far, the metal detectors only found one object of interesting size, which proved to be a cobalt-enriched planetoid. But only 10 minutes ago, the detectors showed a huge artefakt, resembling an orbit station as they were build between 2012 and 2024. Oh, dear - a huge station full of antiques, just waiting to be collected by him - he simply can't believe it. This will be the last day he has to work ! Oh, this is going to be easy: He switches on the tractor beam, takes a pistol(you never know !) and an antigravity box (for the goodies !) and enters the trans-matter ........... - He doesn't know yet - but the next days he'll never forget in his life. The evils he will encounter will follow him even in his worst nightmares. * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. If you like some of the textures, you may extract them with DEUTEX or any other suitable program. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact.