Names
Spiky Speed MapPack
Description
You have been tossed to a weirdness incarnate of adventure once more, but what is a head? Weird, haste'd up maps ofcourse! With challenge, odd humour, and lot of boneheads to crack. You will go through some ye olde twisted up techmaps to reach even more twisted hell. But who is the mastermind this time? You truly will be surprised least to say.
Filenames
spikysm.wad
Size
20.51 MB
MD5
a1252001e1cd6dee5e2be6c6a3f12a52
SHA-1
dbe3adeba4034caa0ffa1057482d381556e9dea3
WAD Type
PWAD
IWAD
DOOM2
Engine
GZDOOM, ZDOOM
Lumps
1948
Maps
9
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09
===========================================================================
Advanced engine needed  : Yes, ZDoom/GZDoom
Primary purpose         : Single Play
===========================================================================
Title                   : Spiky Speed MapPack
Filename                : SpikySpeedMapPack.wad
Release date            : 09 Feb 2016
Author                  : CactusHege / Hege Cactus
Email Address           : Motfant@gmail.com
Other Files By Author   : -none-
Misc. Author Info       : Cactus from Finland who's made silly stuff before but not full releases

Description             : You have been tossed to a weirdness incarnate of adventure once more, but what is a head?
  Weird, haste'd up maps ofcourse! With challenge, odd humour, and lot of boneheads to crack.
  You will go through some ye olde twisted up techmaps to reach even more twisted hell.
  But who is the mastermind this time? You truly will be surprised least to say.

Additional Credits to   : Community chest 4 crew for the textures, YuraoftheHairFan, Espi, Ebola, Vader for sprite/monster work, Raven software, DarkCloud2 for musics
===========================================================================
* What is included *

New levels              : 9 singleplayer maps
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Yes, 2 new monsters.
Other files required    : -none-


* Play Information *

Game                    : DOOM2.
Map #                   : MAP01 - MAP09
Single Player           : Designed for 
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 4 - 6 monthish? Hard to specify
Editor(s) used          : Doombuilder2 & GzdoomBuilder2, SLADE.
Known Bugs              : Key's on map02 do not float like intended, map04 can have issues varying with zdoom version.
May Not Run With        : Zandronum or other older zdoom based and non zdoom engines.
Tested With             : Zdoom 2.8pre-1750



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY not distribute this file in any format.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Chain's just smoke (MAP01)

DM Spawns
0
Co-op Spawns
1
Par Time
01:30

Fine Wares (MAP02)

DM Spawns
0
Co-op Spawns
1
Par Time
14:45

Ravine (MAP03)

DM Spawns
0
Co-op Spawns
1
Par Time
25:00

NotSoDoomTower (MAP04)

DM Spawns
0
Co-op Spawns
1
Par Time
00:30

Bad Generation (MAP05)

DM Spawns
0
Co-op Spawns
1
Par Time
16:39

MAP06

DM Spawns
0
Co-op Spawns
1

MAP07

DM Spawns
0
Co-op Spawns
1

MAP08

DM Spawns
0
Co-op Spawns
1

MAP09

DM Spawns
0
Co-op Spawns
2
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