Names
Spinal Injury
Description
A little vanilla Doom map, with a gothic theme to it (like I usually seem to do). Should provide about 10 minutes of gameplay, fun or not.
Filenames
spineinj.wad
Size
217.91 KB
MD5
059852a18087c02dc941b56b325e311d
SHA-1
0fc8650d2a0b9552e398eac92c8737895718fa64
WAD Type
PWAD
IWAD
DOOM2
Engine
BOOM, DOOM2
Lumps
14
Maps
1
 
MAP20
===========================================================================
Advanced engine needed  : A source port is always recommended
                          An OpenGL\DirectX renderer is recommended because
                          of lightning usage.
Primary purpose         : Single Player\Coop
===========================================================================
Title                   : Spinal Injury
Filename                : spineinj.wad
Release date            : 8 april 2003
Author                  : Dennis "Exl" Meuwissen
Email Address           : dennis.meuwissen@wanadoo.nl
Other Files By Author   : mywad1.wad
                          Core Algorithm (corea.wad)
                          Io Anomaly (ioanomal.wad)
                          Disdainful, Daemon Campus (NDCP MAP05 and MAP17)
                          COMP 45 (comp45.wad)
                          WhackEd, the Windows Doom Dehacked replacement
                          
Description             : A little vanilla Doom map, with a gothic theme to
                          it (like I usually seem to do). Should provide
                          about 10 minutes of gameplay, fun or not.
                          
Additional Credits to   : Id software for DooM
                          The entire DooM community
                          The authors of all DooM utilities
                          Authors of all the DooM ports
                          Doomer34 for playtesting the coop
===========================================================================

* What is included *
New levels              : Yes
Sounds                  : No
Music                   : No
Graphics                : Yes, a new sky
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None

* Play Information *
Game                    : DOOM2
Map #                   : MAP20 (for the music)
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Player starts only
Other game styles       : No
Difficulty Settings     : Yes

* Construction *
Base                    : New from scratch
Build Time              : About 48 hours
Editor(s) used          : WinDEU 5.24, Zennode
Known Bugs              : Maybe some unaligned textures, just 'cuz I'm lazy.
May Not Run With...     : Anything else than Doom II


* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse, as long as you credit me, the author of the map.
Permissions have been obtained from original authors for any of their
resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.

* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
The unusual: http://home.wanadoo.nl/dennis.meuwissen/ and non-existing
mirrors :P

MAP20

DM Spawns
6
Co-op Spawns
4
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Creative Commons License