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You step quickly out of the Gate and quickly grab Ole' Besse, your faithful shotgun. You open the door and step out into the corridor with the feeling you're entirely alone....
================================================================ Title : Stay Frosty Filename : Styfst13.Wad Author : Mike McGrath Email Address : firstname.lastname@example.org Misc. Author Info : Another unemployed college student...(sigh) Description : You step quickly out of the Gate and quickly grab Ole' Besse, your faithful shotgun. You open the door and step out into the corridor with the feeling you're entirely alone.... ================================================================ * Play Information * Episode and Level # : E1M3 Single Player : Yes Cooperative 2-4 Player : Yes...but not tested Deathmatch 2-4 Player : Yes...but not tested Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : DEU521, BSP11x, REJECT Known Bugs : None (but let me know if you find any...) * Permissions * Authors may NOT use this level as a base to build additional levels. Anyway, why would you want to? But it may be included in one of those Wadpak collections... * Where to get this WAD * FTP sites: infant2.sphs.indiana.edu * Suggestions * I would advise installing some of the Star Wars patches before playing this wad (although its certainly not mandatory). Specifically the ones that replace the f_sky texture with a star field and the cacodamons with Probots. I've never tried this wad without the star field, so I don't know if any HOM bugs would be caused by the normal f_sky texture. Keep those Star Wars patches comming! Plus I advise using DeHakED to create the "moving barrel" effect because its just a really cool thing to do. * Special Thanks * ID (BTW: Take your time with 1.5) Authors of DEU, BSP, Dehaked, Reject, Star Wars patches My playtesters: Jess Harding & Brad Ross