Names
Steve Sarlls' DeathMatch 1
Description
A deathmatch wad with some monsters. rooms with lots of halls and teleporters. Originally Doom 1 I converted it for Doom 2 and changed shotguns to Double Barrels.
Filenames
ssdm1.wad
Size
103.57 KB
MD5
f3cb13a990246269bf576086800dc777
SHA-1
5a642da9e21042f1dd8778180c7d71f87ec7201a
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
================================================================
Title                   : Steve Sarlls' DeathMatch 1
Filename                : SSDM1.WAD
Author                  : Steve Sarlls
Email Address           : steves@io.com

Misc. Author Info       : I work, sleep, pay bills and play doom
                          Not necessarily in that order <Grin>

Description             : A deathmatch wad with some monsters.
                          rooms with lots of halls and
                          teleporters.  Originally Doom 1 I
                          converted it for Doom 2 and changed
                          shotguns to Double Barrels.

Additional Credits to   : Nat Snell for play testing and bugging
                          me to 'finish the damn thing'.  You
                          die so well Nat :-)

                          ps.  He stills dies well. :-)
================================================================

* Play Information *

Map #                   : map01
Single Player           : Yes but boring. No monsters or items
Cooperative 2-4 Player  : Yes but why???????
Deathmatch 2-4 Player   : YES.  Designed for DeathMatch.
Difficulty Settings     : Yes.  see notes.
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : Deu 5.21
Known Bugs              : None unless you count the missaligned
                          exit switch texture above the exit
                          sign.

Notes : The monsters and things only show up in Multiplayer mode.
        The weapons and bonuses change based on skill level as
        follows.
     Lvl: 1&2 Plasma & 2 Energy Packs, 2 Soul Spheres & Blue
          Armor. Also Rocket Launcher and 2 Boxes of rockets in
          central room only.
     Lvl:  3  Chaingun & 2 Boxes of bullets, 3 MediKits.
     Lvl: 4&5 Super Shotgun & 2 Boxes of shells,   3 StimPaks.
        Some rooms have both weapons and health, some only have
        one or the other.  There is Blue Armor and a Soul Sphere
        in 3 locations on all skill levels.  Got tired of my Frag
        Buddy allways being there when I needed them the most so
        I spread em out.

* Copyright / Permissions *

You can do whatever you bloody want with it.  Feed it to the cat
if you want to.  I don't care :-)

* Where to get this WAD *

FTP sites: ftp.cdrom.com

Other: Alt.Binaries.Doom

MAP01

DM Spawns
4
Co-op Spawns
4
Help improve the database by uploading an image
Creative Commons License