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A 5 level episode for Doom. There are 3 former NHFL maps and 3 new ones. For more info, read the story.
July 23rd, 2001 ================================================================ Subversion ================================================================ Title : Subversion Author : Pablo Dictter Email : firstname.lastname@example.org Files : sub-ep.wad sub-ep.txt credits : joel murdoch for writting the story and beta testing. Description : A 6 level episode for Doom There are 3 former NHFL maps and 3 new ones. For more info, read the story. ================================================================ * Story * ================================================================ Deimos was a doomed moon. The first invasion struck like lightning and before you could raise your sidearm, most of UAC's finest technicians were lying at your feet in a pool of gore. You heard a message on the comm system about something "fraggin' evil" coming from the gateways. The woman's voice was silenced by a sickening crack, mercifully silenced by static. Your sidearm spoke five times, and one demon fell. The invasion was cut short when the last technician, mortally wounded, managed to shut off the gateway before any more of the "things" could get through. Members of your troop arrived at that moment, and the last four beasts were torn apart by a hail of lead and buckshot. The technician told you that the gateway had somehow become a doorway into another dimension, another reality. What he didn't mention before his dislodged organs failed him was that it could be opened from both ends. Calls were made, tactics were discussed, weapons were readied. No question, this threat had to be neutralized before research could proceed. In the end, you sent nothing into that world. The world subverted the gateway, and sent you inside of it. First, you noticed a subtle change in the atmosphere. The air seemed thicker, denser. And then you saw it, the horrible blood red sky, the mountains twisted at impossible angles... "What the hell..." Trying to communicate with Phobos and Mars was useless. Nothing was working right. Then without warning, the demons came into the base once again. They killed everything that moved. Everyone was unprepared, and most of them died during the attack. Something happened to you. You can't remember anything but marines being slaughtered. You woke up in a small room with a dead marine on top of you, a good friend of yours. The top of his skull was a pulpy mess, as though he'd been dropped head-first onto jagged rocks. After throwing up in a corner, you took his gun and opened the door in front of you... Story by Joel, based on a first draft by Pablo, based on an initial concept by Joel, inspired by the first version of this WAD. Clear? :) ================================================================ * Play Information * Game: Ultimate Doom v1.9 Source Port: none Episode and Level # : e3m4 through e3m9 Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : No New Sounds : No New Graphics : No New Music: No * Construction * Base : Brand new levels. Editor(s) used : Wadauthor v1.30 - Wintex 4.4 Known Bugs : None * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. ================================================================ * Map Information * ================================================================ e3m4 - This was going to be e1m8 for the first episode of No Hope For Life. I didn't like the way it ended, so I made a new e1m8. That map has similar structure, but is very different from this one. e3m5 - This map and e3m6 were taken out of the NHFL project because there were too many maps for the first episode. Both have an episode 1 look and e3m5 is my very first "good" base map. e3m7 - The begening of this room was an unfinished level that I was going to make for NHFL, I made e3m6. This map is were the weird stuff starts to happened...or did happened. e3m8 - A hellish base like map. A very small map. e3m9 - This is the most unusual map that I have ever made. I got the idea for it when I was playing Tobias Münch's Hot Blood. This is a not so big secret level, but is cool. ================================================================ http://www.doom2.net/~schlemiel/