Suck a Sage
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Suck a Sage
My first original Legacy map. Although original, it was inspired by "Suck a Sage" which is a piece of music from Guilty Gear X.
=========================================================================== Advanced engine needed : Legacy Primary purpose : Deathmatch =========================================================================== Title : Suck a Sage Filename : sucksage.WAD Release date : June 5, 2002 Author : DarkWolf Email Address : <email removed> Other Files By Author : A handful, see webpage if interested (http://www.geocities.com/darkwolf95/) Misc. Author Info : In and out of the Doom world, this time I made a Legacy map. Description : My first original Legacy map. Although original, it was inspired by "Suck a Sage" which is a piece of music from Guilty Gear X. Additional Credits to : Guys at NewDoom forum, for commenting about the corona trick for the Demon texture. =========================================================================== * What is included * New levels : MAP01 Sounds : No Music : Yes, "Suck a Sage" from Guilty Gear X by Ishiwatari Daisuke Graphics : Yes, one texture Dehacked/BEX Patch : Yes, it's in the wad file under Dehacked lump Demos : No Other : Yes, sucksage.dfl for King Doom Launcher. Other files required : Doom Legacy (works best in hardware mode) * Play Information * Game : DOOM2 (/w Doom Legacy) Map # : MAP01 Single Player : Player starts only Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Although spanned over months, a few days. Editor(s) used : WinDEU 5.23 beta & WinDEU 5.99b1 Known Bugs : Legacy says something about sysex, shouldn't create any problems. May Not Run With... : Anything but Legacy * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels without my written permission. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://www.geocities.com/darkwolf95/ FTP sites: