A team wad for DOOM II
***TEAMZ*** This wad for Doom2 is designed for team play. The idea is for a team to capture the base from its opposition. The same concept as the popular team level, level 31. SETTINGS -------- DEATHMATCH 2, -FILE TEAMZ.WAD *note* REMOVE -NOMONSTERS FROM ARGS. Monsters are used purely for sound effects, and base auto defenses. <dont worry, this wad does not have monsters running around obstructing gameplay>. THE LEVEL --------- The base is located in the center of the map, its pretty hard to miss. There are five entrances into the base, main entrance, two lifts, side entrances. The base has a warning system, arrows will rise pointing to the direction that the base has been penetrated. An alarm will also sound. The arrows are reset automatically when the enemy either leaver the base, or are collecting weapons. If they do not reset <ie enemy killed within base etc> they can be reset via the buttons at the rear of the base (near the BFG). There are a few tricks/traps/secrets within the level, however I will let you discover them yourself ;) CONTACT ------- If you wish to contact me about the level, or any other wads I have created you can contact me at either : firstname.lastname@example.org email@example.com Fletch, at Playnet (061) 03-95748088. The level was created and conceived by FLETCH.