Names
TEAMZ.WAD
Description
A team wad for DOOM II
Filenames
teamz.wad
Size
811.5 KB
MD5
7f672dfa5d74617e44d8866a58511ee9
SHA-1
a9d6cbdd32e1a71e9467759e84641c97a0ec80cf
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
40
Maps
1
 
MAP01
                                 ***TEAMZ***

             This wad for Doom2 is designed for team play. The idea
             is for a team to capture the base from its opposition.
             The same concept as the popular team level, level 31.

             SETTINGS
             --------
             DEATHMATCH 2, -FILE TEAMZ.WAD
             *note* REMOVE -NOMONSTERS FROM ARGS.
             Monsters are used purely for sound effects, and base
             auto defenses. <dont worry, this wad does not have
             monsters running around obstructing gameplay>.

             THE LEVEL
             ---------
             The base is located in the center of the map, its pretty
             hard to miss. There are five entrances into the base,
             main entrance, two lifts, side entrances.
             The base has a warning system, arrows will rise pointing
             to the direction that the base has been penetrated. An
             alarm will also sound.
             The arrows are reset automatically when the enemy either
             leaver the base, or are collecting weapons. If they do
             not reset <ie enemy killed within base etc> they can be
             reset via the buttons at the rear of the base (near the BFG).
             There are a few tricks/traps/secrets within the level, however
             I will let you discover them yourself ;)


             CONTACT
             -------
             If you wish to contact me about the level, or any other
             wads I have created you can contact me at either :
             fletcher@vicnet.net.au
             flet@yallara.cs.rmit.edu.au
             Fletch, at Playnet (061) 03-95748088.

             The level was created and conceived by FLETCH.

MAP01

DM Spawns
7
Co-op Spawns
1
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