THE ENTRYWAY 1.2, 1st Level in The UNHOLY Series
THE ENTRYWAY 1.2, 1st Level in The UNHOLY Series
Uh, I'm still working on that. Maybe a storyline will give me a reason to actually release a v1.3. For now, though, use the same story id gave you.
08/08/95 ============================================================================= Title : THE ENTRYWAY 1.2, 1st Level in The UNHOLY Series Copyright @1995 by John Walker IV (John W. Anderson can Copyright his :) Author : John Walker IV for DOOM II E-mail Address : email@example.com Other Files by Author : No previous levels to my name. : 31 levels to come in this Series (hopefully). Misc Author Info : DOOM fanatic... SPC in the US Army (92y) Unit Supply Specialist Additional Credits : My wife for her patience. : Paul Sterud for putting up with my anoying calls: "Dude, check out the wad now, I added another texture!!!" : A guy nicknamed ||BARON|| who I met on IRC (my first playtester who was a complete stranger). The next one will be out soon, I promise! : John W. Anderson for the disclaimer (it was his text file for ACHRON22 I borrowed for this and all future text files). : All the authors for all the editors and other utilities I used for creation. : Mark Riel for the "Unholy was here" patch. And for being patient with me while I tried to import it in the level. : Everyone at Id Software for allowing people like me to create my own world! Not to mention a great game! Hip Hip ... : Bishop for importing the title screen for me. Description : Uh, I'm still working on that. Maybe a storyline will give me a reason to actually release a v1.3. For now, though, use the same story id gave you. The level is meant to look like one single building. You might just notice the attention to detail I tried to take into account when creating the level. The outside of the building and anything else that might be exposed to weather has a stone, brick, or bronze texture. BUT, close inspections of the brick textures will show that those openly exposed to the outside are beaten and falling apart, while those inside the building still look new. Nothing much, but I though it was kind of clever :) Also, look how the outside walls above the red key are lower than the cage sections. Again, nothing much but I thought that was clever too. Instructions : Put UNHOLY01.WAD in your DOOM 2 directory, type "doom2 -file unholy01.wad -warp 01 -skill <#>" Disclaimer : I assume no responsibility for anything of any sort in any way, shape, or form--now, then, henceforeward in this life (or the next several) for any screw-ups or even minor inconveniences this PWAD causes you, your family, your relatives, friends, ancestors, associates, employers, pets, neighbors, lovers, congressional representatives, nor any other person-- living, dead, or undead -- that you have or will ever have any contact with in even the slightest form. This PWAD has been tested and tested ad infinitum, so it shouldn't mess with your computer or anything else remotely associated with it. But if it DOES, then too damn bad. Don't come cryin' to me. ============================================================================= * Play Information * Episode and Level # : Map01 Single Player : Yes : Tested fully Cooperative 2-4 Player : Yes : Tested very little with 2 players Deathmatch 2-4 Player : Yes : Tested very little with 2 players Difficulty Settings : All New Sounds : No : Look for some in future levels New Graphics : Yes : A wall with "Unholy was here" written in blood. It is my my trademark and a secret bonus in all my levels. Plus a title screen. Demos Replaced : No : Maybe later. * Construction * Base : New level from scratch, Millions of revisions. Build Time : A really, really, really, really, really long time. Most of my life at the age of 21. Editor(s) used : WADED 1.87 by Matthew Ayres; DCK v2.x by Ben Morris Other Utilities : DeuTex v3.4 by Olivier Montanuy; NWT v1.3(c) by TiC Known Bugs : There is edge overload in a place you'll probably never goto, so I'm not gonna tell you and hopefully you'll never notice. Any suggestions on how to fix this? ============================================================================= * The UNHOLY Series: The Entryway Revision History * v1.0 08/01/95 UNHOLY01.WAD First release for Doom 2. v1.1 08/05/95 UNHOLY01.WAD Finally got that damn "Unholy was here texture" to work. I was about ready to give up when DCK saved the day! Although, I had to run it in Windows mode and I messed with my config.sys and stacker got screwed up, and almost had to format my hard drive, and a smoked a carton of cigarettes in the process..... v1.2 UNHOLY01.WAD Added recommendation list to text file. Found the bug (Overload). Added a title screen that can be used in all my future levels. ============================================================================= * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. Heck, id allowed me to create my own levels in the first place, who am I to horde this to myself. You MUST distribute this WAD, provided you include this file, with NO modifications. You MUST distribute this file in any electronic format (BBS, Diskette, CD, etc) for NON-PROFIT purposes, as long as you include this file intact (for instance, you may include it on a CD that comes free with a book or magazine). You MAY NOT distribute this WAD on any commercially released CD collection, any shareware CD, or any other CD for which you charge a fee of any sort without my prior permission. If you do, I will pursue all legal means available under copyright law. ============================================================================= * Other WADs recommended by the Author * - The Church of Doom II (CHURCH.WAD) by Virgil Itliong (firstname.lastname@example.org) I'm not quite sure why this was called church.wad and not grave.wad, it's more of a cemetary than anything else. Great construction in this wad, including features such as a musoleum <?> with a chaingunner...some- where, people burning at the stake, a church (small), and the most awesome exit I've ever seen. This wad is simply great. Oh, BTW, as soon as I contact the author, don't be surprised if you see that same sky texture in one of my future levels. ============================================================================= * Where to get this WAD * FTP: ftp.cdrom.com (somewhere under .2/idgames) BBS: The Coffee Cup (520)459-2647 (This text file was originally provided as AUTH_WAD.TXT v1.2 with DEU 5.1.)