THE ENTRYWAY 1.2, 1st Level in The UNHOLY Series
Uh, I'm still working on that. Maybe a storyline will give me a reason to actually release a v1.3. For now, though, use the same story id gave you.
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Title                   : THE ENTRYWAY 1.2, 1st Level in The UNHOLY Series
  Copyright @1995 by John Walker IV
  (John W. Anderson can Copyright his :)

Author                  : John Walker IV for DOOM II

E-mail Address          :

Other Files by Author   : No previous levels to my name.
: 31 levels to come in this Series (hopefully).

Misc Author Info        : DOOM fanatic...
  SPC in the US Army (92y) Unit Supply Specialist

Additional Credits      : My wife for her patience.
: Paul Sterud for putting up with my anoying calls: 
  "Dude, check out the wad now, I added another 
: A guy nicknamed ||BARON|| who I met on IRC (my 
  first playtester who was a complete stranger).
  The next one will be out soon, I promise!
: John W. Anderson for the disclaimer (it was his
  text file for ACHRON22 I borrowed for this and
  all future text files).
: All the authors for all the editors and other
  utilities I used for creation.
: Mark Riel for the "Unholy was here" patch.  And for
  being patient with me while I tried to import it 
  in the level.
: Everyone at Id Software for allowing people like
  me to create my own world!  Not to mention a great
  game!  Hip Hip ...
: Bishop for importing the title screen for me.

Description             : Uh, I'm still working on that.  Maybe a storyline 
  will give me a reason to actually release a v1.3.
  For now, though, use the same story id gave you.

  The level is meant to look like one single building.
  You might just notice the attention to detail I 
  tried to take into account when creating the level.
  The outside of the building and anything else that
  might be exposed to weather has a stone, brick, or
  bronze texture.  BUT, close inspections of the 
  brick textures will show that those openly exposed
  to the outside are beaten and falling apart, while
  those inside the building still look new.

  Nothing much, but I though it was kind of clever :)

  Also, look how the outside walls above the red key
  are lower than the cage sections.  Again, nothing
  much but I thought that was clever too.

Instructions            : Put UNHOLY01.WAD in your DOOM 2 directory, type
  "doom2 -file unholy01.wad -warp 01 -skill <#>"
Disclaimer              : I assume no responsibility for anything of any sort
  in any way, shape, or form--now, then, henceforeward
  in this life (or the next several) for any screw-ups
  or even minor inconveniences this PWAD causes you,
  your family, your relatives, friends, ancestors,
  associates, employers, pets, neighbors, lovers,
  congressional representatives, nor any other person--
  living, dead, or undead -- that you have or will ever
  have any contact with in even the slightest form.
  This PWAD has been tested and tested ad infinitum, so
  it shouldn't mess with your computer or anything else
  remotely associated with it.  But if it DOES, then
  too damn bad. Don't come cryin' to me.


* Play Information *

Episode and Level #     : Map01
Single Player           : Yes          : Tested fully
Cooperative 2-4 Player  : Yes          : Tested very little with 2 players
Deathmatch 2-4 Player   : Yes          : Tested very little with 2 players
Difficulty Settings     : All
New Sounds              : No           : Look for some in future levels
New Graphics            : Yes          : A wall with "Unholy was here" 
 written in blood.  It is my
 my trademark and a secret bonus
 in all my levels.  Plus a title
Demos Replaced          : No           : Maybe later.

* Construction *

Base                    : New level from scratch, Millions of revisions.
Build Time              : A really, really, really, really, really long time.
  Most of my life at the age of 21.
Editor(s) used          : WADED 1.87 by Matthew Ayres;
  DCK v2.x by Ben Morris
Other Utilities         : DeuTex v3.4 by Olivier Montanuy;
  NWT v1.3(c) by TiC
Known Bugs              : There is edge overload in a place you'll probably
  never goto, so I'm not gonna tell you and hopefully
  you'll never notice.  Any suggestions on how to fix


* The UNHOLY Series:  The Entryway Revision History *

v1.0    08/01/95        UNHOLY01.WAD   First release for Doom 2.

v1.1    08/05/95        UNHOLY01.WAD   Finally got that damn "Unholy was 
       here texture" to work.  I was about  
       ready to give up when DCK saved the 
       day!  Although, I had to run it in
       Windows mode and I messed with my 
       config.sys and stacker got screwed 
       up, and almost had to format my hard
       drive, and a smoked a carton of 
       cigarettes in the process.....

v1.2                    UNHOLY01.WAD   Added recommendation list to text 
       file.  Found the bug (Overload).
       Added a title screen that can be used
       in all my future levels.


* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels.  Heck,
id allowed me to create my own levels in the first place, who am I to 
horde this to myself.

You MUST distribute this WAD, provided you include this file, with
NO modifications.  You MUST distribute this file in any electronic
format (BBS, Diskette, CD, etc) for NON-PROFIT purposes, as long as
you include this file intact (for instance, you may include it on a
CD that comes free with a book or magazine). 

You MAY NOT distribute this WAD on any commercially released CD collection,
any shareware CD, or any other CD for which you charge a fee of any
sort without my prior permission. If you do, I will pursue all legal
means available under copyright law.


* Other WADs recommended by the Author *

- The Church of Doom II (CHURCH.WAD)
  by Virgil Itliong (

  I'm not quite sure why this was called church.wad and not grave.wad, 
  it's more of a cemetary than anything else.  Great construction in this
  wad, including features such as a musoleum <?> with a chaingunner...some-
  where, people burning at the stake, a church (small), and the most 
  awesome exit I've ever seen.  This wad is simply great.  Oh, BTW, as soon
  as I contact the author, don't be surprised if you see that same sky 
  texture in one of my future levels.


* Where to get this WAD *

FTP: (somewhere under .2/idgames)

BBS:  The Coffee Cup (520)459-2647

(This text file was originally provided as AUTH_WAD.TXT v1.2 with DEU 5.1.)


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