TekBase ver. 3
TekBase ver. 3
My 2nd distributed level. It's a TekBase. See for yourself. Really!
================================================================ Title : TekBase ver. 3 Filename : TEKBASE.WAD Author : Jim Ritchey Email Address : <email removed>,<email removed> Misc. Author Info : student, artist, gee-tar player Description : My 2nd distributed level. It's a TekBase. See for yourself. Really! Additional Credits to: Id Software for DOOM, DOOM ][, and QUAKE, Id & Raven for Hexen and Heretic (Id RULES!), and of course, my mommy and daddy ================================================================ * Play Information * Game : DooM ][ v1.9 Episode and Level # : map01 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : No New Sounds : Patched w/DehackEd 3.0 from DOOM2 EXE New Graphics : " " " " " New Music : No Demos Replaced : None * Construction * Base : New level from scratch Build Time : My WHOLE FREAKIN' SUMMER!!!!!!!!!! Editor(s) used : DCK 3.62 & ZENNODE .98a Known Bugs : none whatsoever! (or at least as far as I can tell) * Recommendations * Play it on a Pentium. Just PLEASE play it on a Pentium. I'm still using my prehistoric 486/33, and it runs like shit. Donations, anyone? E-mail me and I could give you my address, that is if a small donation is involved. Then maybe I could make levels in less than 3 months! PLEEEEEEZE? Oh yeah, I finally put monsters in, so it makes a fine single-player level as well. Also, check out my Hexen level, CASTLE.WAD. It's also at the site below. Oh, and one more thing. I have included a DeHackEd patch with this made by me, which I have titled "Killer Weapons". It changes the BFG, Plasma Gun, and Rocket Launcher into a short range Anti-Matter-type weapon, a nerve gas cannon, and an all-time classic favorite, a FLAME THROWER!!! I haven't checked out many new patches recently, but I think you will enjoy it. It's oh so entertaining to watch those troopers burn into cinders! Version 3 notes: The reason I have updated my level is because I finally played a deathmatch with it the other day and discovered that it really SUCKS for deathmatch, and it sucked for single player, too. So, I have made some improvements. Here's a list of version 2 improvements: 1)NO BFG! (Well, there is, you just can't get to it. My apologies to those who can't aim or get any other decent guns.) 2)added a teleporter area to get to one of the 3 of the main arenas. 3)a few more ammo & power-ups And also, a few cosmetic & technical improvements: 1)a little more detail in the exit lobby thingy (not the ship) 2)fixed some of the no map parts 3)other stuff New version 3 improvements: 1)MONSTERS!!!! 2)more deathmatch-friendly improvements, like * more ammo & health * better & more ambush spots * more accessible areas 3)more other stuff * Copyright / Permissions * Authors MAY use this level as a base to build additional levels, but give me some credit somewhere in your .TXT file, and send me a copy of your new wad, or at least let me know where to check it out. * Where to get this WAD * FTP sites: Nova Continuum http://www.geocities.com/Area51/9361 (tekbas3.zip) BBS numbers: Other: