Names
Telefuckintubbies
Description
This is a Teletubbies partial conversion of doom
Filenames
tft2.wad
Size
1.69 MB
MD5
27b2ce7de126081c207067226b590684
SHA-1
6590770b18a3c022c4059524821d62d5412ca610
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Maps
1
 
MAP01
TFT2 - TeleFuckinTubbies (version 2) - A Partial Conversion for Doom II
featuring The Teletubbies, one level, new sounds and music, and lots of
new graphics.

This is a 'LEGALIZED' update of TFT.ZIP. The original version contained
sprite graphics from doom2.wad copyrighted by id Software. This version
also includes a few minor bug fixes which allowed the player to exit
the level without collecting any of the keys.

Original author :  Ian G. Myers              Godofsmartapes@Hotmail.com
Version 2 Update:  Sparky of KISS Software   kelm@eisa.net.au


WARNING:  THIS WAD WILL NOT WORK WITH PLAIN VANILLA DOOM II (EVEN AFTER
          PATCHING), SO USE A DOOM SOURCE PORT THAT CAN IMPORT SPRITE
          GRAPHICS AND DEHACKED PATCHES; SUCH AS: BOOM, PRBOOM, MBF,
          SMMU, ZDOOM, ZDOOMDOS, LEGACY, ETC.


Mods made by Sparky of KISS Software for version 2:
- removed all the illegal doom2.wad sprites
- removed the modified cheat codes from tft.deh
- deleted the unused resources (music and sky textures)
- reduced the sample rate of the sounds to the standard 11025 kHz
- modified tft2.deh to remove the Spiderdemons from the kill tally,
  because they're inaccessible and shouldn't be included.
- slightly modified the map to prevent the player from reaching the
  exit before finding all the keys (with the earlier version it was
  possible to jump off the secret ledge, manouver around the trees,
  and exit with no keys. It was also possible to reach the exit across
  the river pylons without finding the yellow key). The map was rebuilt
  using RMB v3.0 (-perfect) and BSP v2.3 but it did not help the
  visplane and HOM errors when used with 'Plain Vanilla' Doom II.
- added a level-name graphic (cwilv00)
- recorded a lmp demo using Boom v2.02 and inserted it into the wad;
  skill 4 (Ultra-Violence), 6min 08sec, 98% kills (I left the
  Cyberdemon alone).


Installation:
------------

Just unzip the files (tft2.deh and tft2.wad) to your Doom II directory
and run it with one of the above mentioned source ports.  For example:

  Boom/MBF/SMMU/ZDoom/ZDoomDos   -deh tft2 -file tft2

  PrBoom and Legacy require a slightly different command line:
    prboom -width 800 -height 600 -deh tft2 -file tft2
    legacy -deh tft2.deh -file tft2.wad

  OpenGL source ports such as ZDoomGL, glLegacy, etc. have not been
  tested and require a more complex command line.


Testing:
-------

TFT2 tested okay with:
  Boom v2.02     PrBoom v2.02       MBF v2.03       SMMU v3.21
  ZDoom v1.22    ZDoomDos v1.17c    Legacy v1.30

The internal lmp demo tested okay with:
  Boom v2.02     PrBoom v2.02       MBF v2.03       SMMU v3.21, 

TFT2 won't run with:
- 'Plain Vanilla' Doom II due to visplane overflow errors. 
- Source Ports which don't support DeHackEd, such as:
  JDoom, Edge, Vavoom (only partial support), and others.

Known bugs:
- the demo crashes Legacy v1.30
- the occassional crashes with ZDoom v1.22 appear to have been fixed
  since rebuilding the map (these crashes did not occur with the DOS
  version (ZDoomDos v1.17c).


The original text file follows:

=======================================================================


Title                   : Telefuckintubbies
Filename                : tft.wad
Release date            : 11-20-00
Author                  : Ian G. Myers
Email Address           : Godofsmartapes@Hotmail.com
Other Files By Author   : aotw.wad and fuct.wad

Description             : This is a Teletubbies partial conversion of doom

Additional Credits to   : ID Software
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
* What is included *

New levels              : 1

Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : Batchfile to run tft.wad with tft.deh

* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes

* Construction *

Base                    : New from scratch
Build Time              : Dunno
Editor(s) used          : Windeu32
Known Bugs              : None
May Not Run With...     : Plain vanilla doom or Jdoom

* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY not distribute this file in any format.

MAP01

DM Spawns
4
Co-op Spawns
4
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