Names
Temple of Doom
Description
A medieval style level with lots of green and a couple of huge rooms (check out the pentagram in the shrine room!). It's not one of those gigantic, brain bending levels, but I paid special attention to textures (just a few misaligned spots), light levels, sector heights, hidden doors, etc. to stick to the basic theme, maintain realism, and enhance the experience.
Filenames
temple.wad
Size
114.09 KB
MD5
b5df6fce66e890e32563453cc3fc9b2b
SHA-1
087328842f30c898c3388b3e457c7ec003e718cd
WAD Type
PWAD
IWAD
DOOM
Engine
DOOM
Lumps
11
Maps
1
 
E3M4
================================================================
Title                    : Temple of Doom
Filename                 : TEMPLE.WAD
Author                   : Ben Saylor
Email Address            : sdtbsaylor@mail.asd.k12.ak.us

Description              : A medieval style level with lots of green
                           and a couple of huge rooms (check out the
                           pentagram in the shrine room!).  It's not
                           one of those gigantic, brain bending
                           levels, but I paid special attention to
                           textures (just a few misaligned spots),
                           light levels, sector heights, hidden   
                           doors, etc. to stick to the basic theme,
                           maintain realism, and enhance the
                           experience.  

Additional Comments      : Although this level was not created for
                           Deathmatch, feel free to modify it to
                           make it more suitable.  I don't know how
                           good of a Deathmatch level it would be,
                           since I've never played one.  By the way,
                           this is my fist WAD (the finished version
                           of BEN.WAD contained in BEN.ZIP),so
                           feedback would be appreciated.

================================================================

* Play Information *

Episode and Level #      : E3M4
Single Player            : Yes
Cooperative 2-4 Player   : No
Deathmatch 2-4 Player    : No
Difficulty Settings      : No
New Sounds               : No
New Graphics             : No
New Music                : No
Demos Replaced           : None

* Construction *

Base                     : New level from scratch
Build Time               : A couple of weeks
Editor(s) used           : DETH 3.87, DCK 3.0a (shareware),
                           ZenNode 0.98a
Known Bugs               : Slight Hall of Mirrors in the
                           last room (there's a lot going
                           on).

* Copyright / Permissions *

Authors MAY use this level as a base to build additional 
levels.  However, due credit should be given in the .TXT file
accompanying the WAD.

You MAY distribute this WAD, provided you include this file, with 
no modifications.  You may distribute this file in any electronic 
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

On your hard drive in your Doom directory next to TEMPLE.TXT.



P.S.
I set this level to replace E3M4 because of the cool music and sky 
texture.  In case you don't know how to use a PWAD and level warp at
the same time, start Doom up by typing
DOOM -FILE TEMPLE.WAD -WARP 3 4 
               
P.P.S. 
If you use this level as a base for other levels, or if you use any
part of it in a level, please let me know.  





















Hints:
All the secret doors are green.  To finish the level, walk through
the center of the pentagram to lower the pillars.  

E3M4

DM Spawns
0
Co-op Spawns
1
Help improve the database by uploading an image
Creative Commons License