Names
Temple.wad
Description
This wad is an original wad created using DOOMCAD 6.1 It took me about two months to complete in my spare time. When creating it I started with a single room and just kept adding stuff until I was satisfied (check out the throne room!). I designed it to be played as both a single player and multi/death-match player wad (difficulty levels 1-2 for death-match). There are several hidden doors, secret rooms, suprises, and many monsters on higher difficulty settings. I put a lot of attention to detail and haven't found any bugs. The single player mode was tested extensively but I didn't have anyone to test multi or deathmatch modes with. There are a couple of spots where, in death-match you can ambush your buddy (a crushing ceiling in the red room, and a hole in the spine hall where you can pop up out of the floor when he steps across a line). This is my first attempt at creating a WAD so please be kind. Enjoy!!! (please tell my what you think!!!) glover@starwell.com
Filenames
temple.wad
Size
112.31 KB
MD5
41751e38699221371b60c0b87919e807
SHA-1
ec427f4aee97d95eb9b178b2a16b89671ab5f6d3
WAD Type
PWAD
IWAD
DOOM
Engine
DOOM
Lumps
11
Maps
1
 
E2M1
================================================================
Title                   : Temple.wad
Author                  : Neil Glover
Email Address           : glover@starwell.com

Description             : This wad is an original wad created using DOOMCAD 6.1
  It took me about two months to complete in my spare
  time.  When creating it I started with a single room
  and just kept adding stuff until I was satisfied (check
  out the throne room!). I designed it to be played as 
  both a single player and multi/death-match player wad
  (difficulty levels 1-2 for death-match).  There are 
  several hidden doors, secret rooms, suprises, and many
  monsters on higher difficulty settings.  I put a lot of
  attention to detail and haven't found any bugs.  The
  single player mode was tested extensively but I didn't
  have anyone to test multi or deathmatch modes with.
  There are a couple of spots where, in death-match you
  can ambush your buddy (a crushing ceiling in the red
  room, and a hole in the spine hall where you can pop up
  out of the floor when he steps across a line).
                          This is my first attempt at creating a WAD so please
                          be kind. 
                               Enjoy!!! (please tell my what you think!!!)
                                              glover@starwell.com
                                              

Additional Credits to   : My friends for play testing the thing to death!
================================================================

* Play Information *

Episode and Level #     : E2M1
Single Player           : Yes, (but designed with deathmatch in mind)
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes!!!
Difficulty Settings     : yes (1-2 for deathmatch)
New Sounds              : No
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch (the inner most recesses of
  my mind)
Build Time              : At least two months, 
                          (plus unmeasurable testing time!) 
Editor(s) used          : DoomCAD 6.1 and BSP 1.1 (node builder)
Known Bugs              : NO known bugs


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels. (Just send me what you make!) 

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

E2M1

DM Spawns
4
Co-op Spawns
4
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