Names
The Abandoned Base (for Doom II)
Description
This is an effort at converting the much-loved Quake DM3 level (by John Romero) to Doom2. I tried to make it as realistic as possible without adding textures (otherwise it wouldn't properly be Doom2 would it? :) But I did add ambient sounds (very cool)
Filenames
dm3.wad
Size
358.92 KB
MD5
123295ca19c3d063d3c7a4443f6f91db
SHA-1
d0bef2fc5984d29128f4544062613b7795569f8e
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
26
Maps
1
 
MAP01
[Doom2 Deathmatch]

===========================================================================
Title                   : The Abandoned Base (for Doom II)
Filename                : DM3.WAD
Date Finished           : Sunday, 28th December, 1997
Author                  : Tom Robinson (aka Mystican)
Email Address           : tom.robinson@cableol.co.uk
Other Files By Author   : Decamatch (MAP01, MAP09 and MAP10) plus
                          numerous other stuff too embarrasing to list. :)
Misc. Author Info       : English, 15 :)

Description             : This is an effort at converting the much-loved
                          Quake DM3 level (by John Romero) to Doom2.  I
                          tried to make it as realistic as possible without
                          adding textures (otherwise it wouldn't properly
                          be Doom2 would it? :)  But I did add ambient sounds
                          (very cool)

Additional Credits to   : John Romero, of course, for the original level
                          design.  Also id for Doom2 :)  Jeff Rabenhorst for
                          Edmap, Colin Reed and Lee Killough for BSP, Oliver
                          Montanuay for Deutex and Nine Inch Nails for the
                          ambient sounds (Quake).

===========================================================================
* Type of DOOM or DOOM II file*

(Choose One)
New level WAD           : Yes

* Play Information *

Map #                   : Map 01
Single Player           : Yes (for testing purposes)
Cooperative 2-4 Player  : No (what's cooperative? :)
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Not implemented
New Sounds              : Yes - ambients from Quake
New Music               : No ****Please play without music seeing as the****
                                  ****quake level didn't have any.****
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch (based on quake dm3)
Build Time              : about 3 days 
Editor(s) used          : Edmap, NWT, DeuTex, BSP22x, XPAK (for quake snds)
Known Bugs              : None (i had to add a wall here and there to
                          compensate for doom's crappy visplane limit)
May Not Run With...     : Quake--duh. :)

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  If you wish to place it on a CD please email me.

* Where to get this WAD *

FTP sites: ftp.cdrom.com/pub/idgames
           sunsite.doc.ic.ac.uk/packages/idgames

Other: The TeamOnslaught Webpage:
        http://surf.to/teamons

--Thnx for readin'
--Tom Robinson (aka Mystican)
--Dec '97

MAP01

DM Spawns
6
Co-op Spawns
4
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