Names
The Big Stairs Experiment
Description
This was how I learned to use DEEP. There's not a lot that's special here: one big room, one tricky staircase, some troublesome Imps, and if you don't get your butt in gear the Lost Souls just keep multiplying. But, as it turns out, the level can provide a quick and simple challenge for that first level.
Filenames
bigstair.wad
Size
24.75 KB
MD5
97db81abc9016a7677679cf6de9b1bd7
SHA-1
7dff35e3bf307b2c77a631aeaa84d3ea62045111
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
Title:          The Big Stairs Experiment
Filename:       BIGSTAIR.WAD
Author:         Brian Siano
Email:          <email removed>

Description:   
This was how I learned to use DEEP. There's not a lot that's special here: one big room, one tricky staircase, some troublesome Imps, and if you don't get your butt in gear the Lost Souls just keep multiplying. But, as it turns out, the level can provide a quick and simple challenge for that first level. 
======================================================================================

Episode and level:      DOOM2/MAP01
Single Player:          YES
Coop 2-4 players:       NO
Deathmatch:             NO
Difficulty Settings:    NO
New sounds:             NO
New Graphics:           NO
New Music:              NO
Demos Replaced:         NONE

Base:                   New level from scratch
Editors used:           DEEP
Known Bugs:             
A few instances of flicker, mainly from having such a big room.

COPYRIGHT/PERMISSIONS

Authors MAY use this level as a base to build additional levels.

You MAY distribute this WAD, provided you include this file, with no modifications.
You may distribute this file in any electronic format as long as you include this file intact.

MAP01

DM Spawns
0
Co-op Spawns
1
Help improve the database by uploading an image
Creative Commons License