You and your buddies are sent to this secret under- ground bunker to kill the demons who have taken control of the base. Your mission is to kill everything in sight and get out alive.
* D O O M E D S O F T W A R E * ============================================================================= Title : The Bunker Filename : BUNKER.WAD Author : Kristian Aro Email Address : <email removed> Misc. Author Info : I recommend this WAD for Cooperative play. You can play it in Single Player mode but it's not so fun as it's on Co-op. Other WAD files : 20 Days in Hell, 32 Hours in Pain and some little WADs that I haven't put to my homepage. Description : You and your buddies are sent to this secret under- ground bunker to kill the demons who have taken control of the base. Your mission is to kill everything in sight and get out alive. Additional Credits to : Alex Lundqvist for butchering demons with me on Cooperative. To Id for making all the DOOM games and QUAKE 2! ============================================================================= * Play Information * Game : Final DOOM Episode and Level # : Plutonia/map08 Single Player : Yes Cooperative 2-4 Players : Yes Deathmatch 2-8 Players : Yes Difficulty Settings : Yes New Sounds : No New Graphics : No Demos Replaced : None * Construction * Base : New level from scratch! Build Time : 6 Hours Editor(s) used : DeeP 8.35 Known Bugs : none * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: none BBS numbers: none Other: You can order this by Emailing me or visiting my Homepage at this address: http://www.fortunecity.com/underworld/starcraft/657/ You can also FAX me to this number: 358-9-332-677 ============================================================================= D O O M E D S O F T W A R E is: Kristian Aro, level design Lauri Kivinen, testing & programming =============================================================================