Names
The Detailed Cliche
Description
WARNING: THIS MAP IS A SEMI-JOKEWAD IT HAS NO GAMEPLAY VALUE AT ALL This is my first released map, however iv known how to map for a while now. I could never finish a map properly, id spend so much time then id end up deleting it. I wanted to try to make something on a smaller scale. Not a 1024 map, but something unique. I thought "what is the most common thing a newbie mapper does in there first map" a Large Square map with 100 BFGs 100 Invuls and 100 Cyberdemons with a few SS guys thrown in... I figured that i could do the very same, yet actually put some effort into making the map look half decent. So the map was born, i used textures and sprites from a Blood themed project i was planning to do, but never got off the ground. I also used music from the pack of unused doom music tracks that John Romero released some time ago and a new sky from somewhere i cant remember. Again, this does not offer any kind of gameplay value, but maybe someone will get a laugh out of though.
Filenames
detailc1.wad
Size
591.19 KB
MD5
aeebe4dcba349a914d3729aacb7d7a7d
SHA-1
37ea3cbd8a594dafa9d244e8b70ba92a282dbd30
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
65
Maps
1
 
MAP01
===========================================================================
Primary purpose         : Single play
===========================================================================
Title                   : The Detailed Cliche
Filename                : detailc1.wad
Release date            : July 11th 2008
Author                  : X'tyfe
Email Address           : Xtyfe00@gmail.com

Description             : WARNING: THIS MAP IS A SEMI-JOKEWAD
                          IT HAS NO GAMEPLAY VALUE AT ALL
                          
                          This is my first released map, however iv known
                          how to map for a while now. I could never finish
                          a map properly, id spend so much time then id end
                          up deleting it.
                          
                          I wanted to try to make something on a smaller
                          scale. Not a 1024 map, but something unique.
                          I thought "what is the most common thing a
                          newbie mapper does in there first map" a Large
                          Square map with 100 BFGs 100 Invuls and 100
                          Cyberdemons with a few SS guys thrown in... I
                          figured that i could do the very same, yet
                          actually put some effort into making the map look
                          half decent.
                          
                          So the map was born, i used textures and sprites
                          from a Blood themed project i was planning to do,
                          but never got off the ground. I also used music
                          from the pack of unused doom music tracks that
                          John Romero released some time ago and a new sky
                          from somewhere i cant remember.
                          
                          Again, this does not offer any kind of gameplay
                          value, but maybe someone will get a laugh out of
                          though.

Additional Credits to   : The people who made the Blood TC, who let me
                          reuse what they converted to doom.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 3-4 days on and off
Editor(s) used          : Doombuilder, XWE


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

MAP01

DM Spawns
0
Co-op Spawns
4
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Creative Commons License