Names
The Experiment Level 17: The Lost World
Description
This is level 17 of "The Experiment," just to get you ready for what is in store for the 32-Level replace- ment, Courage of the Lion 2, aka The Experiment. The music is by Mark Klem, used without permission. This is ment to be an alpha release of The Experi- ment, with 5 musics and the sky patches intact. If you like this, and would like to sign up to build a level or two, mail me and tell me four level #'s. You CAN'T use levels 1, 10, 12, 17, 21, 22, 26, or 32 because they are already taken. Thanks for beta testing. Besides texture alignment, mail me if you find any bugs! Oh, yeah, one last thing: DEATHMATCH MODE DOES NOT WORK. Don't try it.
Filenames
te17.wad
Size
102.11 KB
MD5
cf52ceda3c1f76e4197de5460aa38a76
SHA-1
dd218b52f49945d9aa3a5eda4e31b3f6617fcdec
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP17
================================================================
Title                   : The Experiment Level 17: The Lost World
Filename                : te17.wad, tegfx.wad, temus.wad
Author                  : Michael Reid
Email Address           : michael.reid@f568.n109.z1.fidonet.org
Misc. Author Info       : Daily poster on r.g.c.d.editing.

Description             : This is level 17 of "The Experiment," just to get you
                          ready for what is in store for the 32-Level replace-
                          ment, Courage of the Lion 2, aka The Experiment.
                          The music is by Mark Klem, used without permission.
                          This is ment to be an alpha release of The Experi-
                          ment, with 5 musics and the sky patches intact.
                          If you like this, and would like to sign up to build
                          a level or two, mail me and tell me four level #'s.
                          You CAN'T use levels 1, 10, 12, 17, 21, 22, 26, or 32
                          because they are already taken.
                          Thanks for beta testing. Besides texture alignment,
                          mail me if you find any bugs!
                          Oh, yeah, one last thing: DEATHMATCH MODE DOES NOT
                          WORK. Don't try it.

Additional Credits to   : Anthony Galicia(sp) for being the big cheese of
                          Beyond Doom: The Apocalypse, James SML for doing the
                          music for BDTA and for being the co-ordinater of
                          The Imp Legacy, id for making Doom2, and all the
                          people that are helping/were helping with TIL and
                          BDTA.
================================================================

* Play Information *

Episode and Level #     : Map 17
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes- play co-op on skill 4 and you get two cybers
New Sounds              : No
New Graphics            : Yes- tegfx.wad
New Music               : Yes- temus.wad
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : WADED, DoomEdv4.2, DCK22, and BSP
Known Bugs              : Deathmatch mode locks up. LOTS of unaligned textures,
                          that will be fixed when TE comes out.


* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels. However, when TE comes out, you can mail each author that you want to
ask for permission.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

*Where to get this WAD *

FTP sites: none

BBS numbers: none

Other: news:rec.games.computer.doom.editing

Happy Experimenting!
Michael Reid
http://www.geocities.com/SiliconValley/Heights/2812/doom2.htm

MAP17

DM Spawns
6
Co-op Spawns
4
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Creative Commons License